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...ic uploadUniformNum uploadUniformNum: object Defined in laya/utils/Stat.ts:60 color color: "white" = "white" Defined in laya/utils/Stat.ts:60 mode mode: "average" = "average" Defined in laya/utils/Stat.ts:60 title title: string = "UploadUniformNum" Defined in laya/utils/Stat.ts:60 units units: "int"...
来源: Laya3.0_api 发布时间: 20231115
...ocMaxMem Object literals fontFamilyMap Properties Static FPS FPS: number = 60 Defined in Config.ts:16 Static animationInterval animationInterval: number = 50 Defined in Config.ts:26 2D动画 Animation 的默认播放时间间隔,单位为毫秒。 Static defaultFont defaultFont: string = "Arial" D...
来源: Laya3.0_api 发布时间: 20231115
...t shapeCastAll sphereQuery createConstraint Properties dt dt: number = 1 / 60 Defined in laya/d3/physics/PhysicsSimulation.ts:160 fixedTimeStep fixedTimeStep: number = 1.0 / 60.0 Defined in laya/d3/physics/PhysicsSimulation.ts:158 物理模拟器帧的间隔时间:通过减少fixedTimeStep可增加...
来源: Laya3.0_api 发布时间: 20231115
...To createConstraint Properties fixedTimeStep fixedTimeStep: number = 1.0 / 60.0 Defined in laya/d3/physicsCannon/CannonPhysicsSimulation.ts:111 物理模拟器帧的间隔时间:通过减少fixedTimeStep可增加模拟精度,默认是1.0 / 60.0。 maxSubSteps maxSubSteps: number = 1 Defined in lay...
来源: Laya3.0_api 发布时间: 20231102
...p flags maxSubSteps Properties fixedTimeStep fixedTimeStep: number = 1.0 / 60.0 Defined in laya/d3/physics/PhysicsSettings.ts:12 物理模拟器帧的间隔时间。 flags flags: number = 0 Defined in laya/d3/physics/PhysicsSettings.ts:6 标志集合。 maxSubSteps maxSubSteps: number = 1 Defined in...
来源: Laya3.0_api 发布时间: 20231115
...icsSettings.ts:16 刚度系数 fixedTimeStep fixedTimeStep: number = 1.0 / 60.0 Defined in laya/d3/physicsCannon/CannonPhysicsSettings.ts:12 物理模拟器帧的间隔时间。 flags flags: number = 0 Defined in laya/d3/physicsCannon/CannonPhysicsSettings.ts:6 标志集合。 maxSubSteps maxSubStep...
来源: Laya3.0_api 发布时间: 20231102
...imatorPlayState Defined in laya/d3/component/Animator/AnimatorPlayState.ts:60 创建一个 AnimatorPlayState 实例。 Returns AnimatorPlayState Accessors animatorState get animatorState(): AnimatorState Defined in laya/d3/component/Animator/AnimatorPlayState.ts:58 动画状态机。 Returns Animato...
来源: Laya3.0_api 发布时间: 20231115
...rrides Command.run Defined in laya/d3/core/render/command/DrawRenderCMD.ts:60 inheritdoc override Returns void setContext setContext(context: RenderContext3D): void Inherited from Command.setContext Defined in laya/d3/core/render/command/Command.ts:70 设置渲染上下文 Parameters context: Render...
来源: Laya3.0_api 发布时间: 20231115
...(handness: string): WebXRInput Defined in laya/d3/WebXR/core/WebXRInput.ts:60 Parameters handness: string Returns WebXRInput Properties _lastXRPose _lastXRPose: any Defined in laya/d3/WebXR/core/WebXRInput.ts:50 lastRayPos gamepadAxis gamepadAxis: AxiGamepad Defined in laya/d3/WebXR/core/WebXRInput....
来源: Laya3.0_api 发布时间: 20231115
...ullInfo Defined in laya/d3/core/scene/BVHSceneRenderManager/BVHCullPass.ts:60 基于阴影视锥裁剪 Parameters cullInfo: IShadowCullInfo renderManager: BVHSceneRenderManager Returns void cullingSpotShadow cullingSpotShadow(cameraCullInfo: ICameraCullInfo, renderManager: ISceneRenderManager): void...
来源: Laya3.0_api 发布时间: 20231115