大约有 17 项符合查询结果, 库内数据总量为 30,903 项。 (搜索耗时: 0.0036 秒)
...PAD_DIVIDE NUMPAD_ENTER NUMPAD_MULTIPLY NUMPAD_SUBTRACT O P PAGE_DOWN PAGE_UP PERIOD Q QUOTE R RIGHT RIGHTBRACKET S SEMICOLON SHIFT SLASH SPACE T TAB U UP V W X Y Z Properties Static A A: number = 65 Defined in laya/events/Keyboard.ts:27 与 A 键的键控代码值 (65) 关联的常数。 Static ALT...
来源: Laya3.0_api 发布时间: 20231115
.../maths/Matrix3x3.ts:119 从4x4矩阵转换为一个3x3的矩阵(原则为upper-left,忽略第四行四列) Parameters sou: Matrix4x4 4x4源矩阵 out: Matrix3x3 3x3输出矩阵 Returns void Static createFromRotation createFromRotation(rad: number, out: Matrix3x3): void Defined in laya/maths/Matr...
来源: Laya3.0_api 发布时间: 20231115
...3/math/Matrix3x3.ts:119 从4x4矩阵转换为一个3x3的矩阵(原则为upper-left,忽略第四行四列) Parameters sou: Matrix4x4 4x4源矩阵 out: Matrix3x3 3x3输出矩阵 Returns void Static createFromRotation createFromRotation(rad: number, out: Matrix3x3): void Defined in laya/d3/math/Ma...
来源: Laya3.0_api 发布时间: 20231102
...r 点积 Static forwardLookAt forwardLookAt(eye: Vector3, target: Vector3, up: Vector3, out: Quaternion): void Defined in laya/maths/Quaternion.ts:527 计算观察四元数(适用gameObject) Parameters eye: Vector3 观察者位置 target: Vector3 目标位置 up: Vector3 上向量 out: Quaternio...
来源: Laya3.0_api 发布时间: 20231115
...a Camera Index Constructors constructor Properties _extra _forward _scene _up _url name tag useOcclusionCulling RENDERINGTYPE_DEFERREDLIGHTING RENDERINGTYPE_FORWARDRENDERING WORLDINVERTFRONT Accessors active activeInHierarchy clearColor components cullingMask destroyed displayedInStage farPlane fiel...
来源: Laya3.0_api 发布时间: 20231115
...r 点积 Static forwardLookAt forwardLookAt(eye: Vector3, target: Vector3, up: Vector3, out: Quaternion): void Defined in laya/d3/math/Quaternion.ts:527 计算观察四元数(适用gameObject) Parameters eye: Vector3 观察者位置 target: Vector3 目标位置 up: Vector3 上向量 out: Quatern...
来源: Laya3.0_api 发布时间: 20231102
...structor Properties _cacheDepth _cacheDepthTexture _extra _forward _scene _up _url clearFlag enableRender name tag useOcclusionCulling RENDERINGTYPE_DEFERREDLIGHTING RENDERINGTYPE_FORWARDRENDERING WORLDINVERTFRONT _contextScissorPortCatch Accessors active activeInHierarchy aspectRatio boundFrustum c...
来源: Laya3.0_api 发布时间: 20231115
...structor Properties _cacheDepth _cacheDepthTexture _extra _forward _scene _up _url clearFlag enableRender name tag useOcclusionCulling RENDERINGTYPE_DEFERREDLIGHTING RENDERINGTYPE_FORWARDRENDERING WORLDINVERTFRONT _contextScissorPortCatch Accessors active activeInHierarchy aspectRatio boundFrustum c...
来源: Laya3.0_api 发布时间: 20231115
...ties _extra _singleton canScaleShape owner runInEditor scriptPath userData UPAXIS_X UPAXIS_Y UPAXIS_Z Accessors awaked btColliderObject canCollideWith ccdMotionThreshold ccdSweptSphereRadius colliderShape collisionGroup destroyed enabled fallSpeed friction gravity hideFlags id isActive isGrounded ju...
来源: Laya3.0_api 发布时间: 20231115
...calScaleZ owner position rotation rotationEuler scale worldMatrix worldNeedUpdate Methods event getForward getFrontFaceValue getRight getUp getWorldLossyScale globalToLocal hasListener localToGlobal lookAt objLookat off offAll offAllCaller on once rotate rotationTo setWorldLossyScale toDir toLocalNo...
来源: Laya3.0_api 发布时间: 20231115