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...ocalMatrix localPosition localPositionX localPositionY localPositionZ localRotation localRotationEuler localRotationEulerX localRotationEulerY localRotationEulerZ localRotationW localRotationX localRotationY localRotationZ localScale localScaleX localScaleY localScaleZ owner position rotation rotati...
来源: Laya3.0_api 发布时间: 20231115
...ocalMatrix localPosition localPositionX localPositionY localPositionZ localRotation localRotationEuler localRotationEulerX localRotationEulerY localRotationEulerZ localRotationW localRotationX localRotationY localRotationZ localScale localScaleX localScaleY localScaleZ owner position rotation rotati...
来源: Laya3.0_api 发布时间: 20231115
...ies _lastXRPose gamepadAxis gamepadButton handness lastXRPose position ray rotation EVENT_FRAMEUPDATA_WEBXRINPUT HANDNESS_LEFT HANDNESS_RIGHT Methods addAxisEvent addButtonEvent destroy event hasListener off offAll offAllCaller offAxisEvent offButtonEvent on once Constructors constructor new WebXRIn...
来源: Laya3.0_api 发布时间: 20231115
...perties elements DEFAULT Methods clone cloneTo determinant identity invert rotate scale translate transpose createFromMatrix4x4 createFromRotation createFromScaling createFromTranslation createRotationQuaternion forwardLookAt lookAt multiply Constructors constructor new Matrix3x3(createElement?: boo...
来源: Laya3.0_api 发布时间: 20231115
...perties elements DEFAULT Methods clone cloneTo determinant identity invert rotate scale translate transpose createFromMatrix4x4 createFromRotation createFromScaling createFromTranslation createRotationQuaternion forwardLookAt lookAt multiply Constructors constructor new Matrix3x3(createElement?: boo...
来源: Laya3.0_api 发布时间: 20231102
...e function onClickSprite():void { trace("点击 sprite 对象。"); sprite.rotation += 5;//旋转 sprite 对象。 } private function onClickShape():void { trace("点击 shape 对象。"); shape.rotation += 5;//旋转 shape 对象。 } } } example var sprite; var shape; Sprite_Example(); function Sp...
来源: Laya3.0_api 发布时间: 20231115
...图或者矢量图,还可以结合save,restore,transform,scale,rotate,translate,alpha等指令对绘图效果进行变化。 Graphics以命令流方式存储,可以通过cmds属性访问所有命令流。Graphics是比Sprite更轻量级的对象,合理使用能提高应用性能(...
来源: Laya3.0_api 发布时间: 20231115
... fillBorderText fillText fillTexture getBounds loadImage removeCmd restore rotate save scale strokeText transform translate create recycle Constructors constructor new GraphicsAni(): GraphicsAni Inherited from Graphics.constructor Defined in laya/display/Graphics.ts:54 Returns GraphicsAni Accessors ...
来源: Laya3.0_api 发布时间: 20231115
... EXPOSURE RENDERQUEUE_ALPHATEST RENDERQUEUE_OPAQUE RENDERQUEUE_TRANSPARENT ROTATION SHADERDEFINE_ADDTIVEFOG SHADERDEFINE_ALPHATEST SHADERDEFINE_MAINTEXTURE TEXTURECUBE TINTCOLOR defaultMaterial Accessors MaterialDefine MaterialProperty _defineDatas alphaTest alphaTestValue blend blendDst blendDstAlp...
来源: Laya3.0_api 发布时间: 20231115
... EXPOSURE RENDERQUEUE_ALPHATEST RENDERQUEUE_OPAQUE RENDERQUEUE_TRANSPARENT ROTATION SHADERDEFINE_ADDTIVEFOG SHADERDEFINE_ALPHATEST SHADERDEFINE_MAINTEXTURE TEXTURE TEXTURE_HDR_PARAMS TINTCOLOR Accessors MaterialDefine MaterialProperty _defineDatas alphaTest alphaTestValue blend blendDst blendDstAlph...
来源: Laya3.0_api 发布时间: 20231115