• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 93 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0059 秒)

1. laya.d3.component.LODInfo_API3.0 [ 100%]

...小通过率 Parameters value: number Returns void renders get renders(): Sprite3D[] set renders(value: Sprite3D[]): void Defined in laya/d3/component/LODGroup.ts:93 设置LODInfo的节点信息 Returns Sprite3D[] Defined in laya/d3/component/LODGroup.ts:86 设置LODInfo的节点信息 Parameters va...

来源: Laya3.0_api 发布时间: 20231115

2. laya.d3.core.Sprite3D_API3.0 [ 96%]

...Protected All Inherited Externals Only exported Menu Globals "laya/d3/core/Sprite3D" Sprite3D Class Sprite3D Sprite3D 类用于实现3D精灵。 Hierarchy Node Sprite3D RenderableSprite3D BaseCamera LightSprite Index Constructors constructor Properties _extra _scene _url name tag WORLDINVERTFRONT Ac...

来源: Laya3.0_api 发布时间: 20231115

3. laya.gltf.glTFUtils_API3.0 [ 92%]

...nsions Extras Methods RegisterExtra UnRegisterExtra _createMesh _createMeshSprite3D _createSceneNode _createSkinnedMeshSprite3D _createSprite3D _createdefaultMaterial applyPBRMetallicRoughness applyTransform calSkinnedSpriteLocalBounds getAccessorComponentsNum getAnimationRoot getAttributeNum getBuf...

来源: Laya3.0_api 发布时间: 20231102

4. laya.d3.core.light.LightSprite_API3.0 [ 86%]

...tSprite deprecated LightSprite 类用于创建灯光的父类。 Hierarchy Sprite3D LightSprite DirectionLight PointLight SpotLight Index Constructors constructor Properties _extra _scene _url name tag WORLDINVERTFRONT Accessors active activeInHierarchy color components destroyed displayedInStage hi...

来源: Laya3.0_api 发布时间: 20231115

5. laya.d3.core.BaseCamera_API3.0 [ 85%]

...Class BaseCamera BaseCamera 类用于创建摄像机的父类。 Hierarchy Sprite3D BaseCamera Camera Index Constructors constructor Properties _extra _forward _scene _up _url name tag useOcclusionCulling RENDERINGTYPE_DEFERREDLIGHTING RENDERINGTYPE_FORWARDRENDERING WORLDINVERTFRONT Accessors active...

来源: Laya3.0_api 发布时间: 20231115

6. laya.d3.core.RenderableSprite3D_API3.0 [ 85%]

...All Inherited Externals Only exported Menu Globals "laya/d3/core/RenderableSprite3D" RenderableSprite3D Class RenderableSprite3D RenderableSprite3D 类用于可渲染3D精灵的父类,抽象类不允许实例。 Hierarchy Sprite3D RenderableSprite3D PixelLineSprite3D SkinnedMeshSprite3D MeshSprite...

来源: Laya3.0_api 发布时间: 20231115

7. laya.d3.component.Animator_API3.0 [ 85%]

...ontrollerLayer getCurrentAnimatorPlayState getDefaultState hasHideFlag linkSprite3DToAvatarNode onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate play removeState unLinkSprite3DToAvatarNode Constructors constructor new Animator(): Animator Ov...

来源: Laya3.0_api 发布时间: 20231102

8. laya.d3.core.reflectionprobe.ReflectionProbe_API3.0 [ 84%]

...ionProbe ReflectionProbe 类用于实现反射探针组件 miner Hierarchy Sprite3D ReflectionProbe Index Constructors constructor Properties _extra _isScene _scene _url name TEMPVECTOR3 defaultTextureHDRDecodeValues Accessors active activeInHierarchy boundsMax boundsMin boxProjection components des...

来源: Laya3.0_api 发布时间: 20231102

9. laya.d3.core.light.PointLight_API3.0 [ 83%]

... Static WORLDINVERTFRONT WORLDINVERTFRONT: number Inherited from RenderableSprite3D.WORLDINVERTFRONT Defined in laya/d3/core/Sprite3D.ts:31 Accessors active get active(): boolean set active(value: boolean): void Inherited from Node.active Defined in laya/display/Node.ts:655 获取自身是否激活...

来源: Laya3.0_api 发布时间: 20231115

10. laya.d3.core.light.SpotLight_API3.0 [ 83%]

... Static WORLDINVERTFRONT WORLDINVERTFRONT: number Inherited from RenderableSprite3D.WORLDINVERTFRONT Defined in laya/d3/core/Sprite3D.ts:31 Accessors active get active(): boolean set active(value: boolean): void Inherited from Node.active Defined in laya/display/Node.ts:655 获取自身是否激活...

来源: Laya3.0_api 发布时间: 20231115