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大约有 26 项符合查询结果, 库内数据总量为 30,786 项。 (搜索耗时: 0.0031 秒)

1. laya.media.Sound_API3.0 [ 100%]

...ion Methods dispose event hasListener load off offAll offAllCaller on once play Accessors duration get duration(): number Defined in laya/media/Sound.ts:31 获取总时间。 Returns number Methods dispose dispose(): void Defined in laya/media/Sound.ts:38 释放声音资源。 Returns void event eve...

来源: Laya3.0_api 发布时间: 20231115

2. laya.media.SoundChannel_API3.0 [ 96%]

...ion volume Methods event hasListener off offAll offAllCaller on once pause play resume stop Properties completeHandler completeHandler: Handler Defined in laya/media/SoundChannel.ts:28 播放完成处理器。 isStopped isStopped: boolean = false Defined in laya/media/SoundChannel.ts:24 表示声音...

来源: Laya3.0_api 发布时间: 20231115

3. laya.utils.TimeLine_API3.0 [ 90%]

... from gotoLabel gotoTime hasListener off offAll offAllCaller on once pause play removeLabel reset resume to from to Properties scale scale: number = 1 Defined in laya/utils/TimeLine.ts:45 缩放动画播放的速度。 Accessors total get total(): number Defined in laya/utils/TimeLine.ts:397 得到...

来源: Laya3.0_api 发布时间: 20231115

4. laya.ani.AnimationPlayer_API3.0 [ 87%]

...cted All Inherited Externals Only exported Menu Globals "laya/ani/AnimationPlayer" AnimationPlayer Class AnimationPlayer AnimationPlayer 类用于动画播放器。 Hierarchy EventDispatcher AnimationPlayer Index Constructors constructor Properties isCache playbackRate returnToZeroStopped Accessors ...

来源: Laya3.0_api 发布时间: 20231115

5. laya.components.Animator2D_API3.0 [ 84%]

...or scriptPath Accessors awaked controller destroyed enabled hideFlags id isPlaying parameters speed Methods _initialize _setOwner addControllerLayer crossFade destroy getDefaultState getParamsvalue gotoAndStop gotoAndStopByFrame hasHideFlag onAdded onAwake onDisable onLateUpdate onPostRender onPreRe...

来源: Laya3.0_api 发布时间: 20231115

6. laya.events.Event_API3.0 [ 84%]

...LOSE COLLISION_ENTER COLLISION_EXIT COLLISION_STAY COMPLETE DEVICE_LOST DISPLAY DOUBLE_CLICK DRAG_END DRAG_MOVE DRAG_START EMPTY END ENTER ERROR FOCUS FOCUS_CHANGE FRAME FULL_SCREEN_CHANGE INPUT JOINT_BREAK KEY_DOWN KEY_PRESS KEY_UP LABEL LAYERCHANGE LINK LOADED MESSAGE MOUSE_DOWN MOUSE_DRAG MOUSE_D...

来源: Laya3.0_api 发布时间: 20231115

7. laya.d3.component.Animator_API3.0 [ 83%]

...ollerLayer addState crossFade destroy getControllerLayer getCurrentAnimatorPlayState getDefaultState hasHideFlag linkSprite3DToAvatarNode onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate play removeState unLinkSprite3DToAvatarNode Constructo...

来源: Laya3.0_api 发布时间: 20231102

8. laya.d3.component.animator.Animator_API3.0 [ 80%]

...ollerLayer addState crossFade destroy getControllerLayer getCurrentAnimatorPlayState getDefaultState getParamsvalue hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart play removeState setParamsBool setParamsNumber setParamsTrigger Construct...

来源: Laya3.0_api 发布时间: 20231115

9. laya.d3.core.particleshuriken.ShurikenParticleInstanceSystem_API3.0 [ 76%]

...eedConstantMin dragType duration gravityModifier isPerformanceMode looping playOnAwake prewarm randomSeed randomizeRotationDirection scaleMode simulationSpace simulationSpeed startColorConstant startColorConstantMax startColorConstantMin startColorType startDelay startDelayMax startDelayMin startDel...

来源: Laya3.0_api 发布时间: 20231115

10. laya.d3.core.particleshuriken.ShurikenParticleSystem_API3.0 [ 74%]

...eedConstantMin dragType duration gravityModifier isPerformanceMode looping playOnAwake prewarm randomSeed randomizeRotationDirection scaleMode simulationSpace simulationSpeed startColorConstant startColorConstantMax startColorConstantMin startColorType startDelay startDelayMax startDelayMin startDel...

来源: Laya3.0_api 发布时间: 20231115