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...mouseConstraint.mouse; } function initWorld() { var ground = Matter.Bodies.rectangle(395, 600, 815, 50, { isStatic: true, render: { visible: false } }), rockOptions = { density: 0.004, render: { sprite: { texture: '../../res/physics/img/rock.png', xOffset: 23.5, yOffset: 23.5 } } }, rock = Matter.Bo...
来源: Laya_示例 发布时间: 20241118
...oth, Matter.Bodies.circle(300, 500, 80, { isStatic: true }), Matter.Bodies.rectangle(500, 480, 80, 80, { isStatic: true }) ]); } function onResize() { // 设置鼠标的坐标缩放 Matter.Mouse.setScale( mouseConstraint.mouse, { x: 1 / (Laya.stage.clientScaleX * Laya.stage._canvasTransform.a), y: 1...
来源: Laya_示例 发布时间: 20241118