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大约有 41 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0020 秒)

1. 照相机-正交相机 [ 100%]

...深度取值范围(-1,1); * */ var pos = new Laya.Vector3(310,500,0); var _translate = new Laya.Vector3(0, 0, 0); var dialog = Laya.stage.addChild(new Laya.Image("../../res/cartoon2/background.jpg")); var scene = Laya.stage.addChild(new Laya.Scene()); var camera = scene.addChild(new Laya.Camera(0, 0...

来源: Laya_示例 发布时间: 20241001

2. 射线检测-碰撞器混合 [ 92%]

...= this.scene.addChild(new Laya.Camera(0, 0.1, 100)); this.camera.transform.translate(new Laya.Vector3(0, 6, 13)); this.camera.transform.rotate(new Laya.Vector3(-15, 0, 0), true, false); this.camera.addComponent(CameraMoveScript); //加载猴子 this.layaMonkey = this.scene.addChild(Laya.Sprite3D.loa...

来源: Laya_示例 发布时间: 20241001

3. 照相机-多照相机 [ 86%]

...mera1.clearColor = new Laya.Vector4(0.3, 0.3, 0.3, 1.0); camera1.transform.translate(new Laya.Vector3(0, 0, 1.5)); camera1.normalizedViewport = new Laya.Viewport(0, 0, 0.5, 1.0); var camera2 = scene.addChild(new Laya.Camera( 0, 0.1, 100)); camera2.clearColor = new Laya.Vector4(0.0, 0.0, 1.0, 1.0); c...

来源: Laya_示例 发布时间: 20241001

4. 物理引擎-牛顿摆 [ 85%]

...280, 100, 5, 30, 200); Matter.World.add(engine.world, cradle); Matter.Body.translate(cradle.bodies[0], { x: -180, y: -100 }); cradle = Matter.Composites.newtonsCradle(280, 380, 7, 20, 140); Matter.World.add(engine.world, cradle); Matter.Body.translate(cradle.bodies[0], { x: -140, y: -100 }); } funct...

来源: Laya_示例 发布时间: 20241001

5. 粒子系统-场景与粒子 [ 83%]

...r camera = scene.addChild(new Laya.Camera(0, 0.1, 100)) ; camera.transform.translate(new Laya.Vector3(0, 1, 0)); camera.addComponent(CameraMoveScript);class Particle_Scene { constructor() { Laya3D.init(0, 0, true); Laya.stage.scaleMode = Laya.Stage.SCALE_FULL; Laya.stage.screenMode = Laya.Stage.SCRE...

来源: Laya_示例 发布时间: 20241001

6. 粒子系统-燃烧大地 [ 80%]

...ar camera = scene.addChild(new Laya.Camera(0, 0.1, 100)); camera.transform.translate(new Laya.Vector3(0, 2, 4)); camera.transform.rotate(new Laya.Vector3( -15, 0, 0), true, false); var particleSprite3D = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/particle/ETF_Burning_Ground.lh"));class ...

来源: Laya_示例 发布时间: 20241001

7. 粒子系统-永恒之光 [ 80%]

...ar camera = scene.addChild(new Laya.Camera(0, 0.1, 100)); camera.transform.translate(new Laya.Vector3(0, 2, 4)); camera.transform.rotate(new Laya.Vector3( -15, 0, 0), true, false); var particleSprite3D = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/particle/ETF_Eternal_Light.lh"));class P...

来源: Laya_示例 发布时间: 20241001

8. 3D场景-场景加载 [ 80%]

...ar camera = scene.addChild(new Laya.Camera(0, 0.1, 100)); camera.transform.translate(new Laya.Vector3(0, 2, 0)); camera.clearFlag = Laya.BaseCamera.CLEARFLAG_SKY; camera.addComponent(CameraMoveScript); var skyBox = new Laya.SkyBox(); skyBox.textureCube = Laya.TextureCube.load("../../res/threeDimen/s...

来源: Laya_示例 发布时间: 20241001

9. 天空-天空穹 [ 79%]

...ar camera = scene.addChild(new Laya.Camera(0, 0.1, 100)); camera.transform.translate(new Laya.Vector3(0, 0.8, 1.5)); camera.transform.rotate(new Laya.Vector3( -30, 0, 0), true, false); camera.addComponent(CameraMoveScript); camera.clearFlag = Laya.BaseCamera.CLEARFLAG_SKY; var skyDome = new Laya.Sky...

来源: Laya_示例 发布时间: 20241001

10. 天空-天空盒 [ 79%]

...ar camera = scene.addChild(new Laya.Camera(0, 0.1, 100)); camera.transform.translate(new Laya.Vector3(0, 0.8, 1.5)); camera.transform.rotate(new Laya.Vector3( -30, 0, 0), true, false); camera.addComponent(CameraMoveScript); camera.clearFlag = Laya.BaseCamera.CLEARFLAG_SKY; //天空盒 var skyBox = n...

来源: Laya_示例 发布时间: 20241001