大约有 250 项符合查询结果, 库内数据总量为 30,779 项。 (搜索耗时: 0.0043 秒)
...eAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <df7127ba07dc446d9f5831a0ec7b1d63>:0) System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share...
来源: Laya_社区 发布时间: 20200109
...er; protected _cachedOwnerLayerMask: number; protected _cachedOwnerEnable: boolean; protected _enable: boolean; protected _owner: laya.d3.core.Sprite3D; /**是否已执行start函数。*/ started: boolean; /** * 获取唯一标识ID。 * @return 唯一标识ID。 */ id: number; /** * 获取所属Spr...
来源: Laya_社区 发布时间: 20171109
...446d9f5831a0ec7b1d63>:0) p.a (UnityEngine.GameObject A_0, g A_1, System.Boolean A_2) (at <83305a103c6a46948a18b7f5a20f00f1>:0) p.a (UnityEngine.GameObject A_0, g A_1, System.Collections.Generic.List`1[T] A_2) (at <83305a103c6a46948a18b7f5a20f00f1>:0) p.a (UnityEngine.GameObject A_0, g...
来源: Laya_社区 发布时间: 20191209
...载完成后随即播放音频/视频*/ public var autoplay:Boolean; /**返回表示音频/视频已缓冲部分的 TimeRanges 对象*/ public var buffered:*; /**设置或返回音频/视频是否显示控件(比如播放/暂停等)*/ ...
来源: Laya_社区 发布时间: 20170228
...) LayaExport.DataManager:getGameObjectData(GameObject, String, JSONObject, Boolean) LayaExport.DataManager:getGameObjectData(GameObject, String, JSONObject, Boolean) LayaExport.DataManager:getGameObjectData(GameObject, String, JSONObject, Boolean) LayaExport.DataManager:getGameObjectData(GameObject,...
来源: Laya_社区 发布时间: 20180907
...口。 */ export interface IForceRender { isFinished:Boolean; isOpenRender:Boolean; priority:number; rending:Boolean; onForceRender(currentTime:Number,frameTime:Number):Number; }然后进行编译,能在LayaAir.d.ts生成 decl...
来源: Laya_社区 发布时间: 20201208
...Editor/Export/resoure/ResoureMap.cs:129) HierarchyFile.saveAllFile (System.Boolean isScene) (at ./Library/PackageCache/com.layaair.export-tool@0665d13336/Editor/Export/filter/HierarchyFile.cs:112) LayaAir3Export.ExportScene () (at ./Library/PackageCache/com.layaair.export-tool@0665d13336/Editor/Expo...
来源: Laya_社区 发布时间: 20240111
...(.JSONObject obj, UnityEngine.GameObject gameObject, Int32 gameObjectType, Boolean statisticalCount) LayaExport.DataManager.getGameObjectData (UnityEngine.GameObject gameObject, .JSONObject parentsChildNodes, Boolean statisticalCount) LayaExport.DataManager.getGameObjectData (UnityEngine.GameObject ...
来源: Laya_社区 发布时间: 20170508
...2>:0) p.a (UnityEngine.GameObject A_0, System.String A_1, g A_2, System.Boolean A_3, System.Boolean A_4, System.Boolean A_5) (at <4c85cf47277b4445acd70e744ee59b72>:0) p.a (UnityEngine.GameObject A_0, System.String A_1, g A_2, System.Boolean A_3, System.Boolean A_4, System.Boolean A_5) (at &...
来源: Laya_社区 发布时间: 20200221
...9>:0) o.a (UnityEngine.GameObject A_0, System.String A_1, c A_2, System.Boolean A_3, System.Boolean A_4, System.Boolean A_5) (at <174bbe38e5444724b5b9eeb4600df769>:0) o.a (UnityEngine.GameObject A_0, System.String A_1, c A_2, System.Boolean A_3, System.Boolean A_4, System.Boolean A_5) (at &...
来源: Laya_社区 发布时间: 20201230