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...ic/Dictionary.cs:150) LayaExport.DataManager.saveLaniData (UnityEngine.GameObject gameObject, .JSONObject obj) LayaExport.DataManager.getAnimatorComponentData (UnityEngine.GameObject gameObject, .JSONObject component, System.Collections.Generic.List`1 linkSprite) LayaExport.DataManager.getComponents...
来源: Laya_社区 发布时间: 20180319
...ic/Dictionary.cs:150) LayaExport.DataManager.saveLaniData (UnityEngine.GameObject gameObject, .JSONObject obj) LayaExport.DataManager.getAnimatorComponentData (UnityEngine.GameObject gameObject, .JSONObject component, System.Collections.Generic.List`1 linkSprite) LayaExport.DataManager.getComponents...
来源: Laya_社区 发布时间: 20171206
...动作 各位好,我在使用Unity 2017.4.22f1的时候,只要在GameObject上增加Animator导出就会报错。使用的是2.0.0的unity插件. 增加和删除avatar都无济于事. 错误是:KeyNotFoundException: The given key was not present in the dictionary. System.Collections.Generic...
来源: Laya_社区 发布时间: 20190313
...ic/Dictionary.cs:150) LayaExport.DataManager.saveLaniData (UnityEngine.GameObject gameObject, .JSONObject obj) LayaExport.DataManager.getAnimatorComponentData (UnityEngine.GameObject gameObject, .JSONObject component, System.Collections.Generic.List`1 linkSprite) LayaExport.DataManager.getComponents...
来源: Laya_社区 发布时间: 20180125
...精度越高,面数越多,可能造成drawcall越多 GameObject Setting --- 节点设置 Ignore Null Game Objects 导出时忽略空节点,暂不支持节点也记作空节点,如UI等 ,可减少精灵数 Ignore ...
来源: Laya_社区 发布时间: 20170428
...by.cn-1/lib/arm/liblayaair.so (_ZN2v88internal18Runtime_StackGuardEiPPNS0_6ObjectEPNS0_7IsolateE+40) #08 pc 00000090 <unknown> 08-14 10:57:49.552 3084-3555/? D/AudioFlinger: mixer(0xaad8e188) throttle end: throttle time(36) 08-14 10:57:49.587 3526-3526/? I/TrafficMonitor: update:...
来源: Laya_社区 发布时间: 20180814