大约有 6 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0021 秒)
...e, context:RenderContext, x:Number, y:Number):*IFilterActionGL setValue(shader:*):voidIFilterActionGL setValueMix(shader:Value2D):voidIFilterActionGLProperty DetailtypeMixpropertytypeMix:int [read-only] Implementation public function get typeMix():intMethod Detailapply3d()method pub...
来源: laya_api 发布时间: 20170929
...I DocumentationAll Packages | All Classes | Index | Frames No Frames Shader3DProperties | Methods | Constants Packagelaya.d3.shaderClasspublic class Shader3DInheritanceShader3D BaseShader laya.resource.ResourcePublic Properties Hide Inherited Public Properties Show Inherited Public Properti...
来源: laya_api 发布时间: 20170929
...te, context:RenderContext, x:Number, y:Number):*FilterActionGL setValue(shader:*):voidFilterActionGL setValueMix(shader:Value2D):voidFilterActionGLProperty DetailtypeMixpropertytypeMix:int [read-only] Implementation public function get typeMix():intConstructor DetailFilterActionGL()...
来源: laya_api 发布时间: 20170929
...erContext, x:Number, y:Number):*[override] ColorFilterActionGL setValue(shader:*):void[override] ColorFilterActionGL setValueMix(shader:Value2D):voidFilterActionGLProperty Detaildatapropertypublic var data:ColorFilterConstructor DetailColorFilterActionGL()Constructorpublic function ColorFilterAc...
来源: laya_api 发布时间: 20170929
... Scene addScript(type:*):Script 添加指定类型脚本。 Scene addShaderDefine(define:int):void 增加shader宏定义。 Scene clearTimer(caller:*, method:Function):void 清理定时器。功能同Laya.timer.clearTimer()。 Node contains(node:Node):Boolean 当前容器是否包含指定...
来源: laya_api 发布时间: 20170929
...取粗糙度的值,0为特别光滑,1为特别粗糙。 PBRMaterial SHADERDEFINE_FIX_METALESS : int = 0[static] PBRMaterial SHADERDEFINE_FIX_ROUGHNESS : int = 0[static] PBRMaterial SHADERDEFINE_HAS_PBRINFO : int = 0[static] PBRMaterial SHADERDEFINE_HAS_TANGENT : int = 0[static] PBRMa...
来源: laya_api 发布时间: 20170929