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大约有 262 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0046 秒)

101. drawToCanvas绘制显示不全 [ 54%]

...ends TestViewUI {     constructor() {         super();     }     onAwake() {         this.nativeImg = new Image();         let style = this.nativeImg.style;         style.position = 'absolute';         style.visibility = 'hidden';         style.zIndex = 9999;       ...

来源: Laya_社区 发布时间: 20230323

102. laya.d3.core.light.LightSprite_API3.0 [ 54%]

...lag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new LightSp...

来源: Laya3.0_api 发布时间: 20231115

103. laya.physics.joint.WeldJoint [ 54%]

...ted Methods MethodDefined By  _createJoint():void[override] WeldJoint _onAwake():void[override] JointBase _onDisable():void[override] JointBase _onEnable():void[override] JointBaseProperty Detailanchorpropertypublic var anchor:Array[首次设置有效]关节的链接点,是相对于自身刚...

来源: Laya2.0_api 发布时间: 20190513

104. laya.display.Node [ 53%]

...ouseEnabled=false,则停止设置父节点mouseEnabled属性)。 Node  onAwake():void 组件被激活后执行,此时所有节点组件均已创建完毕,次方法只执行一次 此方法为虚方法,使用时重写覆盖即可 Node  once(type:String, caller:*, listener:Function, arg...

来源: Laya2.0_api 发布时间: 20190513

105. laya.d3.core.light.PointLight_API3.0 [ 53%]

...lag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new PointLi...

来源: Laya3.0_api 发布时间: 20231115

106. laya.d3.core.RenderableSprite3D_API3.0 [ 53%]

...lag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new Rendera...

来源: Laya3.0_api 发布时间: 20231115

107. laya.d3.core.BaseCamera_API3.0 [ 53%]

...lag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeAllLayers removeChild removeChildAt removeChildByName removeChildren removeLayer removeSelf render replaceChild resetProjectionMatrix runCallLater setChildIndex timerLoop timerO...

来源: Laya3.0_api 发布时间: 20231115

108. laya.d3.core.light.SpotLight_API3.0 [ 53%]

...lag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new SpotLig...

来源: Laya3.0_api 发布时间: 20231115

109. 请问Laya如何使用第三方物理库 [ 53%]

...B: (s: Laya.Sprite3D) => void; public ignoreRotate: boolean = false; ...OnAwake里面创建CANNON.Body, OnEnable里面把CANNON.Body加入到CANNON.World, OnDisable则移除, onUpdate里面根据CANNONBody的信息更新(this.owner as Laya.MeshSprite).transfrom.(最好用插值,平滑点,四元...

来源: Laya_社区 发布时间: 20200217

110. laya.d3.core.MeshTerrainSprite3D_API3.0 [ 53%]

...lag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeInputChild removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce createFromMesh createFromMeshAndHeig...

来源: Laya3.0_api 发布时间: 20231102