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Laya3.0_api(234) Laya_社区(164) Laya2.0_api(108) laya_api(58) Laya2.0_文档(19) Laya3.0_文档(12) Laya_示例(2) Laya2.0_示例(1)
微信小游戏,子域问题。 __static(MiniFileMgr, ['fs',function(){return this.fs=wx.getFileSystemManager();},'wxdown',function(){return this.wxdown=wx.downloadFile;} ]); 报错说没有这个方法:wx.getFileSystemManager() 附件 : --> 2018-07-25 1 条评论 免费帖 --> 分享 微博...
来源: Laya_社区 发布时间: 20180725
... Rigidbody3DPublic Constants ConstantDefined By TYPE_DYNAMIC : int = 1[static] Rigidbody3D TYPE_KINEMATIC : int = 2[static] Rigidbody3D TYPE_STATIC : int = 0[static] Rigidbody3DProperty DetailangularDampingpropertyangularDamping:Number 获取刚体的角阻力。 Implementation pub...
来源: Laya2.0_api 发布时间: 20190513
...ource.uuid Defined in laya/resource/Resource.ts:109 获取资源的UUID。 Static DEBUG DEBUG: boolean = false Inherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Static _clearColor _clearColor: Color = new Color(0, 0, 0, 0) Defined in laya/resource/RenderTe...
来源: Laya3.0_api 发布时间: 20231115
...ng Inherited from Node.tag Defined in laya/display/Node.ts:62 节点标签 Static BONES BONES: number Defined in laya/d3/core/SkinnedMeshSprite3D.ts:23 着色器变量名,蒙皮动画。 Static LIGHTMAP LIGHTMAP: number Inherited from RenderableSprite3D.LIGHTMAP Defined in laya/d3/core/RenderableS...
来源: Laya3.0_api 发布时间: 20231115
...dWasmModule alertGlobalError createRender enableDebugPanel init Properties Static isWXOpenDataContext isWXOpenDataContext: boolean = false Defined in Laya.ts:64 是否是微信小游戏子域,默认为false Static isWXPosMsg isWXPosMsg: boolean = false Defined in Laya.ts:66 微信小游戏是否...
来源: Laya3.0_api 发布时间: 20231115
...ource.uuid Defined in laya/resource/Resource.ts:109 获取资源的UUID。 Static DEBUG DEBUG: boolean = false Inherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Static TEXTURE2D TEXTURE2D: string = "TEXTURE2D" Defined in laya/resource/Texture2D.ts:33 Textu...
来源: Laya3.0_api 发布时间: 20231115
...ng Inherited from Node.tag Defined in laya/display/Node.ts:62 节点标签 Static LIGHTMAP LIGHTMAP: number Inherited from RenderableSprite3D.LIGHTMAP Defined in laya/d3/core/RenderableSprite3D.ts:21 着色器变量名,光照贴图。 Static LIGHTMAPSCALEOFFSET LIGHTMAPSCALEOFFSET: number Inherite...
来源: Laya3.0_api 发布时间: 20231115
...ng Inherited from Node.tag Defined in laya/display/Node.ts:62 节点标签 Static LIGHTMAP LIGHTMAP: number Inherited from RenderableSprite3D.LIGHTMAP Defined in laya/d3/core/RenderableSprite3D.ts:21 着色器变量名,光照贴图。 Static LIGHTMAPSCALEOFFSET LIGHTMAPSCALEOFFSET: number Inherite...
来源: Laya3.0_api 发布时间: 20231115
...exture:Texture2D, textureWidth:int, textureHeight:int, func:Function):void[static] TextureGenerator haloTexture(x:int, y:int, maxX:int, maxY:int, index:int, data:Uint8Array):void[static] TextureGenerator lightAttenTexture(x:int, y:int, maxX:int, maxY:int, index:int, data:Uint8Array):void[stati...
来源: Laya2.0_api 发布时间: 20190513
...池。 * @param sign 对象类型标识字符。 * @return 对象池。 */ static getPoolBySign(sign: string): any[] { return Pool._poolDic[sign] || (Pool._poolDic[sign] = []); } Laya.Pool 是通过对象类型标识符,也就是一个字符串名字来标识和管理对象池的。如果对象池...
来源: Laya3.0_文档 发布时间: 20230303