大约有 259 项符合查询结果, 库内数据总量为 30,935 项。 (搜索耗时: 0.0065 秒)
...lag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new Skinned...
来源: Laya3.0_api 发布时间: 20231115
...lag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new TrailSp...
来源: Laya3.0_api 发布时间: 20231115
...lag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeSelf replaceChild runCallLater setChildIndex timerLoop timerOnce instantiate load Constructors constructor new SimpleS...
来源: Laya3.0_api 发布时间: 20231115
...ed Methods MethodDefined By _createJoint():void[override] MotorJoint _onAwake():void[override] JointBase _onDisable():void[override] JointBase _onEnable():void[override] JointBaseProperty DetailangularOffsetpropertyangularOffset:Number基于otherBody的角度偏移量,也是selfBody的目...
来源: Laya2.0_api 发布时间: 20190513
...调用到弹窗的脚本组件的设置数据方法,设置好数据后在onAwake里设置内容,这个方法的问题是存在弹出动画的时候会有差异,onOpended方法是在动画运行完毕之后才触发的;或者先设置弹窗里的元素不可见,在onOpened方法里面设置...
来源: Laya_社区 发布时间: 20231221
...池,方便下次复用。如果没有重置,则不进行回收复用 onAwake 组件被激活后执行,此时所有节点和组件均已创建完毕,此方法只执行一次 onEnable 组件被启用后执行,比如节点被添加到舞台后 onStart 第一次执行onUpdate之前执行,只...
来源: Laya3.0_文档 发布时间: 20250103
...lag hasListener isAncestorOf off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once removeChild removeChildAt removeChildByName removeChildren removeLine removeSelf replaceChild runCallLater setChildIndex setLine timerLoop timerOnce instantiate load Constructors cons...
来源: Laya3.0_api 发布时间: 20231115
...件机制。 在LayaAir3.0中,Component具有完整的生命周期,即onAwake,onStart,onEnable,onUpdate,onLateUpdate,onDisable,onDestroy,不再使用_onEnable,_onDisable等下划线函数。 _onEnable,_onDisable等下换线函数仍然给内部使用 对比Component, Script增加了交互行...
来源: Laya3.0_文档 发布时间: 20250310
...normalizedViewportPointToRay off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once recoverRenderContext3D removeAllLayers removeChild removeChildAt removeChildByName removeChildren removeCommandBuffer removeCommandBuffers removeLayer removeSelf render replaceChild r...
来源: Laya3.0_api 发布时间: 20231115
...normalizedViewportPointToRay off offAll offAllCaller on onAfterDeserialize onAwake onDestroy onDisable onEnable once recoverRenderContext3D removeAllLayers removeChild removeChildAt removeChildByName removeChildren removeCommandBuffer removeCommandBuffers removeLayer removeSelf render replaceChild r...
来源: Laya3.0_api 发布时间: 20231115