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Laya3.0_api(234) Laya_社区(164) Laya2.0_api(108) laya_api(58) Laya2.0_文档(19) Laya3.0_文档(13) Laya_示例(2) Laya2.0_示例(1)
...中显示。Node id : int[read-only] 获取唯一标识ID。 Sprite3D isStatic : Boolean是否静态,静态包含一系列的静态处理。Sprite3D layer : Layer 获取蒙版。 Sprite3D loaded : Boolean[read-only] 获取是否已加载完成。 Sprite3D meshFilter : MeshFilter[read-only] ...
来源: laya_api 发布时间: 20170929
...ource.uuid Defined in laya/resource/Resource.ts:109 获取资源的UUID。 Static DEBUG DEBUG: boolean = false Inherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Static MESH_INSTANCEBUFFER_TYPE_NORMAL MESH_INSTANCEBUFFER_TYPE_NORMAL: number = 0 Defined in l...
来源: Laya3.0_api 发布时间: 20231115
... @date 2017-02-26 */ public class MsgMgr { /**共享画布类型**/ public static var SHAREDRESIZE:String = "sharedresize"; private static var _i:MsgMgr = null; public function MsgMgr() { super(); } public static function get instance():MsgMgr { return _i ||= new MsgMgr(); } /**初始化消息监听...
来源: Laya_社区 发布时间: 20180525
...olumetricGIManager Defined in laya/d3/component/Volume/VolumeManager.ts:35 Static ReflectionProbeVolumeType ReflectionProbeVolumeType: number = 1 Defined in laya/d3/component/Volume/VolumeManager.ts:16 Static VolumetricGIType VolumetricGIType: number = 2 Defined in laya/d3/component/Volume/VolumeMan...
来源: Laya3.0_api 发布时间: 20231115
...ource.uuid Defined in laya/resource/Resource.ts:101 获取资源的UUID。 Static DEBUG DEBUG: boolean = false Inherited from Resource.DEBUG Defined in laya/resource/Resource.ts:18 Accessors anisoLevel get anisoLevel(): number set anisoLevel(value: number): void Inherited from BaseTexture.anisoLevel...
来源: Laya3.0_api 发布时间: 20231102
...age 以外的鼠标事件检测。MouseManager enabled : Boolean = true[static] 是否开启鼠标检测,默认为trueMouseManager _event : EventMouseManager mouseDownTime : Number = 0 鼠标按下的时间。单位为毫秒。MouseManager mouseMoveAccuracy : Number = 2 鼠标移动精...
来源: Laya2.0_api 发布时间: 20190513
...ource.uuid Defined in laya/resource/Resource.ts:109 获取资源的UUID。 Static DEBUG DEBUG: boolean = false Inherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Accessors cpuMemory get cpuMemory(): number Inherited from Resource.cpuMemory Defined in laya/r...
来源: Laya3.0_api 发布时间: 20231115
...laya.ani.AnimationState {} class AnimationState { static stopped: number; static paused: number; static playing: number; constructor(); } 导致之前用到的动画状态静态常量获取不到 2019-12-13 0 1 ...
来源: Laya_社区 发布时间: 20191213
...nherited from Node.name Defined in laya/display/Node.ts:61 节点名称。 Static LIGHTMAP LIGHTMAP: number Inherited from PixelLineSprite3D.LIGHTMAP Defined in laya/d3/core/RenderableSprite3D.ts:23 着色器变量名,光照贴图。 Static LIGHTMAPSCALEOFFSET LIGHTMAPSCALEOFFSET: number Inherited...
来源: Laya3.0_api 发布时间: 20231102
粒子动画一直报错uncaught shader error public static var vs:String = __INCLUDESTR__("files/Particle.vs"); public static var ps:String = __INCLUDESTR__("files/Particle.ps");这个2个值一直为null 2017-11-27 添加评论 免费帖 --> 分享 微博 QZONE 微信 没有找到相关结果 已...
来源: Laya_社区 发布时间: 20171127