• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 21 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0108 秒)

11. 插件开发说明 · LayaAir3.4 · 引擎文档 · LAYABOX [ 51%]

...lass Abc { IEditor.menu("App/my/build") static build() { IEditor.BuildTask.start("web"); } } 在场景进程也可以手动启动构建任务: IEditorEnv.BuildTask.start("web"); 通过构建插件定制插件流程,构建插件的接口是IBuildTask。IBuildTask的定义为: export interface I...

来源: Laya3.0_文档 发布时间: 20251010

12. laya.ani.bone.Skeleton [ 47%]

...os(...); Sprite  play(nameOrIndex:*, loop:Boolean, force:Boolean = true, start:int = 0, end:int = 0, freshSkin:Boolean = true):void 播放动画 Skeleton  playbackRate(value:Number):void 设置动画播放速率 Skeleton pos(x:Number, y:Number, speedMode:Boolean = false):Sprite 设置坐标位...

来源: laya_api 发布时间: 20170929

13. laya.ani.bone.Skeleton [ 46%]

...0, 100); Sprite  play(nameOrIndex:*, loop:Boolean, force:Boolean = true, start:int = 0, end:int = 0, freshSkin:Boolean = true):void 播放动画 Skeleton  playbackRate(value:Number):void 设置动画播放速率 Skeleton pos(x:Number, y:Number, speedMode:Boolean = false):Sprite 设置坐标位...

来源: Laya2.0_api 发布时间: 20190513

14. laya.ani.swf.MovieClip_API3.0 [ 45%]

...height set_scaleX set_scaleY set_transform set_visible set_width size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new MovieClip(parentMovieClip?: MovieClip): MovieClip Overrides Sprite.constructor Defined in laya/ani/swf/MovieClip.ts...

来源: Laya3.0_api 发布时间: 20231115

15. laya.ani.bone.Skeleton_API3.0 [ 44%]

...kinByIndex showSkinByName showSlotSkinByIndex showSlotSkinByName size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new Skeleton(aniMode?: number): Skeleton Overrides Sprite.constructor Defined in laya/ani/bone/Skeleton.ts:121 创建...

来源: Laya3.0_api 发布时间: 20231115

16. laya.display.Animation [ 43%]

...所以可以使用如下语法:spr.pivot(...).pos(...); Sprite  play(start:* = 0, loop:Boolean = true, name:String, showWarn:Boolean = true):void[override] 开始播放动画。会在动画模版缓存池中查找key值为name的动画模版,存在则用此动画模版初始化当前序列帧...

来源: laya_api 发布时间: 20170929

17. laya.display.Animation_API3.0 [ 43%]

...height set_scaleX set_scaleY set_transform set_visible set_width size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder clearCache createFrames fromImage Constructors constructor new Animation(): Animation Overrides AnimationBase.constructor Defined in laya/display/Animatio...

来源: Laya3.0_api 发布时间: 20231115

18. laya.display.Animation [ 42%]

...以可以使用如下语法:spr.pivot(...).pos(50, 100); Sprite  play(start:* = 0, loop:Boolean = true, name:String):void[override] 开始播放动画。会在动画模版缓存池中查找key值为name的动画模版,存在则用此动画模版初始化当前序列帧, 如果不存在,则...

来源: Laya2.0_api 发布时间: 20190513

19. laya.media.VideoNode_API3.0 [ 41%]

...height set_scaleX set_scaleY set_transform set_visible set_width size skew startDrag stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new VideoNode(): VideoNode Overrides Sprite.constructor Defined in laya/media/VideoNode.ts:22 Returns VideoNode Properties O...

来源: Laya3.0_api 发布时间: 20231115

20. laya.device.media.Video_API3.0 [ 40%]

...height set_scaleX set_scaleY set_transform set_visible set_width size skew startDrag stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new Video(width?: number, height?: number): Video Overrides Sprite.constructor Defined in laya/device/media/Video.ts:43 Para...

来源: Laya3.0_api 发布时间: 20231102