大约有 384 项符合查询结果, 库内数据总量为 30,779 项。 (搜索耗时: 0.0034 秒)
...deFlags id joint Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new JointBase(): JointBase Overrides Component.constructor Defined in laya/physics/joint/JointBase.t...
来源: Laya3.0_api 发布时间: 20231115
...xx.scene) 这是我打开xxx.scene 代码执行顺序是 构造器函数-onAwake-onEnable 然后我关闭 Laya.Scene.close(xxx.scene) 再次打开它Laya.Scene.open(xxx.scene) 代码执行顺序仍然是 构造器函数-onAwake-onEnable 也就是说 每次open这个UI 都会重新NEW 也...
来源: Laya_社区 发布时间: 20190104
...gs id sharedMesh Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new MeshFilter(): MeshFilter Overrides Component.constructor Defined in laya/d3/core/MeshFilter.ts:1...
来源: Laya3.0_api 发布时间: 20231115
... id lods nowRate Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDisable onEnable onLateUpdate onPostRender onReset onStart onUpdate Constructors constructor new LODGroup(): LODGroup Overrides Component.constructor Defined in laya/d3/component/LODGroup.ts:194 实例化一个LODGr...
来源: Laya3.0_api 发布时间: 20231115
...nAdded():void[override] Script3D destroy():void 销毁组件 Component onAwake():void 创建后只执行一次 此方法为虚方法,使用时重写覆盖即可 Script3D onCollisionEnter(collision:Collision):void 开始碰撞时执行 此方法为虚方法,使用时重写覆盖即可 Scri...
来源: Laya2.0_api 发布时间: 20190513
...led hideFlags id Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new EffectBase(): EffectBase Inherited from Component.constructor Defined in laya/components/Compone...
来源: Laya3.0_api 发布时间: 20231115
...Methods MethodDefined By _createJoint():void[override] MouseJoint _onAwake():void[override] MouseJoint _onDisable():void[override] MouseJoint _onEnable():void[override] MouseJointProperty Detailanchorpropertypublic var anchor:Array[首次设置有效]关节的链接点,是相对于...
来源: Laya2.0_api 发布时间: 20190513
...此时所有节点和组件均已创建完毕,此方法只执行一次 onAwake(): void { //创建一个颜色滤镜对象 let colorFilter: Laya.ColorFilter = new Laya.ColorFilter(); //给Image组件添加颜色滤镜 this.img.filters = [colorFilter]; //设置滤镜颜色 colorFilter.color(0.5, 0.5...
来源: Laya3.0_文档 发布时间: 20241014
...cript():Boolean[override] Script destroy():void 销毁组件 Component onAwake():void 组件被激活后执行,此时所有节点和组件均已创建完毕,次方法只执行一次 此方法为虚方法,使用时重写覆盖即可 Script onClick(e:Event):void 鼠标点击时执行 此...
来源: Laya2.0_api 发布时间: 20190513
...led hideFlags id Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new FadeOut(): FadeOut Inherited from Component.constructor Defined in laya/components/Component.ts:...
来源: Laya3.0_api 发布时间: 20231115