大约有 598 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0046 秒)
Laya3.0_api(234) Laya_社区(164) Laya2.0_api(108) laya_api(58) Laya2.0_文档(19) Laya3.0_文档(12) Laya_示例(2) Laya2.0_示例(1)
...evel : int 各向异性等级 BaseTexture currentActive : RenderTexture[static] [read-only] 获取当前激活的Rendertexture。 RenderTexture defaulteTexture : BaseTexture[override] [read-only] 获取默认纹理资源。 RenderTexture depthStencilFormat : int[read-only] 获取深度格...
来源: Laya2.0_api 发布时间: 20190513
...el : int 各向异性等级 BaseTexture blackTexture : Texture2D = null[static] 纯黑色纹理。Texture2D defaulteTexture : BaseTexture[override] [read-only] 获取默认纹理资源。 Texture2D filterMode : int 缩小过滤器 BaseTexture format : int[read-only] 纹理格式 BaseTexture...
来源: Laya2.0_api 发布时间: 20190513
...el : int 各向异性等级 BaseTexture currentActive : RenderTexture2D[static] [read-only] 获取当前激活的Rendertexture RenderTexture2D defaulteTexture : BaseTexture[override] [read-only] 获取默认纹理资源。 RenderTexture2D defuv : Array[static] RenderTexture2D depthStenci...
来源: Laya2.0_api 发布时间: 20190513
...Utils _randomPointInsideHalfUnitBox(out:Vector3, rand:Rand = null):void[static] ShapeUtils _randomPointInsideUnitArcCircle(arc:Number, out:Vector2, rand:Rand = null):void[static] ShapeUtils _randomPointInsideUnitCircle(out:Vector2, rand:Rand = null):void[static] ShapeUtils _randomPointIn...
来源: laya_api 发布时间: 20170929
...Utils _randomPointInsideHalfUnitBox(out:Vector3, rand:Rand = null):void[static] ShapeUtils _randomPointInsideUnitArcCircle(arc:Number, out:Vector2, rand:Rand = null):void[static] ShapeUtils _randomPointInsideUnitCircle(out:Vector2, rand:Rand = null):void[static] ShapeUtils _randomPointIn...
来源: Laya2.0_api 发布时间: 20190513
... : int 所属渲染队列.BaseMaterial SHADERDEFINE_ALBEDOTEXTURE : int[static] PBRSpecularMaterial SHADERDEFINE_ALPHAPREMULTIPLY : int[static] PBRSpecularMaterial SHADERDEFINE_EMISSION : int[static] PBRSpecularMaterial SHADERDEFINE_EMISSIONTEXTURE : int[static] PBRSpecularMaterial SH...
来源: Laya2.0_api 发布时间: 20190513
... : int 所属渲染队列.BaseMaterial SHADERDEFINE_ALBEDOTEXTURE : int[static] UnlitMaterial SHADERDEFINE_ENABLEVERTEXCOLOR : int[static] UnlitMaterial SHADERDEFINE_TILINGOFFSET : int[static] UnlitMaterial tilingOffset : Vector4 获取纹理平铺和偏移。 UnlitMaterial tilingOffs...
来源: Laya2.0_api 发布时间: 20190513
... : int 所属渲染队列.BaseMaterial SHADERDEFINE_ALBEDOTEXTURE : int[static] PBRStandardMaterial SHADERDEFINE_ALPHAPREMULTIPLY : int[static] PBRStandardMaterial SHADERDEFINE_EMISSION : int[static] PBRStandardMaterial SHADERDEFINE_EMISSIONTEXTURE : int[static] PBRStandardMaterial SH...
来源: Laya2.0_api 发布时间: 20190513
...yParams getTextureWrapMode getTexturewithInfo pickMeshMaterials Properties Static Extensions Extensions: {} Defined in laya/gltf/glTFUtils.ts:87 Type declaration [name: string]: Handler Static Extras Extras: {} Defined in laya/gltf/glTFUtils.ts:92 保存 extra 处理函数对象 Type declaration [na...
来源: Laya3.0_api 发布时间: 20231102
...Inherited Public Properties PropertyDefined By activeShader : BaseShader[static] BaseShader _attributeParams : Array = nullShader3D _attributeParamsMap : ArrayShader3D bindShader : BaseShader[static] BaseShader _cameraUniformParamsMap : ArrayShader3D _id : intShader3D _includeFiles...
来源: laya_api 发布时间: 20170929