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大约有 60 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0034 秒)

21. laya.d3.resource.DataTexture2D [ 80%]

... 放大过滤器 BaseTexture minFifter : int 缩小过滤器 BaseTexture mipmap : Boolean 是否使用mipLevel BaseTexture repeat : Boolean 是否使用重复模式纹理寻址 BaseTexture  simLodInfo : Float32ArrayDataTexture2D  simLodRect : Uint32Array[static] DataTexture2D size : Size[rea...

来源: laya_api 发布时间: 20170929

22. laya.resource.RenderTexture_API3.0 [ 79%]

...mplements IRenderTarget Index Constructors constructor Properties _generateMipmap _id _inPool _isCameraTarget _renderTarget destroyedImmediately lock name url uuid DEBUG Accessors anisoLevel baseMipmapLevel colorFormat compareMode cpuMemory defaultTexture depthStencilFormat depthStencilTexture destr...

来源: Laya3.0_api 发布时间: 20231115

23. laya.resource.BaseTexture_API3.0 [ 79%]

..._id destroyedImmediately lock name url uuid DEBUG Accessors anisoLevel baseMipmapLevel compareMode cpuMemory defaultTexture destroyed dimension filterMode format gammaCorrection gammaSpace gpuMemory height id maxMipmapLevel mipmap mipmapCount obsolute referenceCount width wrapModeU wrapModeV wrapMod...

来源: Laya3.0_api 发布时间: 20231115

24. Unity插件与LAYAAIR加载的天空盒子BUG与修改方法 [ 79%]

...该做 以下修改 "front":"../sky.png",     "params":{         "mipmap":true,         "filterMode":1,         "wrapModeU":0,         "wrapModeV":0,         "anisoLevel":1,         "format":0     },     "back":"../sky 1.png",     "params":{      ...

来源: Laya_社区 发布时间: 20180508

25. laya.d3.webxr.core.WebXRRenderTexture_API3.0 [ 79%]

...mplements IRenderTarget Index Constructors constructor Properties _generateMipmap _id _inPool _isCameraTarget _renderTarget destroyedImmediately frameLoop lock name url uuid DEBUG Accessors anisoLevel baseMipmapLevel colorFormat compareMode cpuMemory defaultTexture depthStencilFormat depthStencilTex...

来源: Laya3.0_api 发布时间: 20231115

26. laya.resource.RenderTexture2D_API3.0 [ 77%]

...DEBUG _clearColor _clearLinearColor defuv flipyuv Accessors anisoLevel baseMipmapLevel compareMode cpuMemory defaultTexture depthStencilFormat destroyed dimension filterMode format gammaCorrection gammaSpace generateMipmap gpuMemory height id isCube maxMipmapLevel mipmap mipmapCount obsolute offsetX...

来源: Laya3.0_api 发布时间: 20231115

27. laya.resource.NativeRenderTexture2D_API3.0 [ 75%]

...mmediately lock name url uuid DEBUG defuv flipyuv Accessors anisoLevel baseMipmapLevel compareMode cpuMemory defaultTexture depthStencilFormat destroyed dimension filterMode format gammaCorrection gammaSpace generateMipmap gpuMemory height id isCube maxMipmapLevel mipmap mipmapCount obsolute offsetX...

来源: Laya3.0_api 发布时间: 20231115

28. laya.d3.resource.MulSampleRenderTexture_API3.0 [ 75%]

...mplements IRenderTarget Index Constructors constructor Properties _generateMipmap _inPool _isCameraTarget _renderTarget destoryedImmediately lock name url uuid DEBUG Accessors anisoLevel baseMipmapLevel colorFormat compareMode cpuMemory defaultTexture depthStencilFormat depthStencilTexture destroyed...

来源: Laya3.0_api 发布时间: 20231102

29. laya.media.VideoTexture_API3.0 [ 73%]

...royedImmediately element lock name url uuid DEBUG Accessors anisoLevel baseMipmapLevel buffered compareMode cpuMemory currentSrc currentTime defaultTexture destroyed dimension duration ended error filterMode format frameRender gammaCorrection gammaSpace gpuMemory height id loop maxMipmapLevel mipmap...

来源: Laya3.0_api 发布时间: 20231115

30. 3D两个平面拼接的贴图直接会有明显的接缝 [ 72%]

...明显的接缝 3D两个平面拼接的贴图直接会有明显的接缝。mipmap也关闭了。感觉应该是纹理采样使用了线性采样的原因的,2D的纹理可以使用Texture.isLinearSampling = false;来关闭线性采样,3d的纹理怎么关闭,下面是单个平面的创建代...

来源: Laya_社区 发布时间: 20180412