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大约有 416 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0073 秒)

291. laya.ani.bone.Skeleton_API3.0 [ 33%]

... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getAniNameByIndex getAnimNu...

来源: Laya3.0_api 发布时间: 20231115

292. laya.d3.core.trail.TrailSprite3D [ 33%]

...引位置。 Node addChildren(... args):void 批量增加子节点 Node addComponent(type:Class):* 添加组件。 Node addComponentIntance(comp:Component):* 添加组件实例。 Node addInputChild(node:Node):NodeNode callLater(method:Function, args:Array = null):void 延迟运行指定的函...

来源: Laya2.0_api 发布时间: 20190513

293. laya.ui.WXOpenDataViewer_API3.0 [ 33%]

... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addInputChild callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds get...

来源: Laya3.0_api 发布时间: 20231102

294. laya.media.VideoNode_API3.0 [ 33%]

...ods _initialize _processActive _setX _setY addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater canPlayType clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getCh...

来源: Laya3.0_api 发布时间: 20231115

295. laya.ui.UIComponent_API3.0 [ 33%]

... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getCh...

来源: Laya3.0_api 发布时间: 20231115

296. 资源加载(ActionScript-3D基础(AS3)-LayaAir3D之资源加载) [ 32%]

...ctor3(0, 180, 0), false, false); //相机视角控制组件(脚本) camera.addComponent(CameraMoveScript); //添加光照 var directionLight:DirectionLight = _scene.addChild(new DirectionLight()) as DirectionLight; //光照颜色 directionLight.color = new Vector3(1, 1, 1); directionLight.transform....

来源: Laya2.0_文档 发布时间: 20210715

297. laya.d3.core.light.LightSprite [ 32%]

...位置。 Sprite3D addChildren(... args):void 批量增加子节点 Node addComponent(type:*):Component3D 添加指定类型组件。 Sprite3D clearTimer(caller:*, method:Function):void 清理定时器。功能同Laya.timer.clearTimer()。 Node clone():* 克隆。 Sprite3D cloneTo(destObject:*)...

来源: laya_api 发布时间: 20170929

298. laya.d3.core.Sprite3D [ 32%]

...引位置。 Node addChildren(... args):void 批量增加子节点 Node addComponent(type:Class):* 添加组件。 Node addComponentIntance(comp:Component):* 添加组件实例。 Node addInputChild(node:Node):NodeNode callLater(method:Function, args:Array = null):void 延迟运行指定的函...

来源: Laya2.0_api 发布时间: 20190513

299. laya.ui.ScaleBox_API3.0 [ 32%]

... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getCh...

来源: Laya3.0_api 发布时间: 20231115

300. laya.display.Scene_API3.0 [ 32%]

...er root Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer close contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds...

来源: Laya3.0_api 发布时间: 20231115