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Laya3.0_api(234) Laya_社区(164) Laya2.0_api(108) laya_api(58) Laya2.0_文档(19) Laya3.0_文档(13) Laya_示例(2) Laya2.0_示例(1)
...s Mod extends EventDispatcher { public function Mod() { super(); } private static var _instance:Mod; public static function get index():Mod { return _instance ||= new Mod(); } public function init():void { Mod.event("aaaa"); } } }监听:Mod.on("aaa",this,onFunciton) 2016-12-19 0 0 分享 微博 QZ...
来源: Laya_社区 发布时间: 20161218
...3 X轴坐标 y y: number Defined in laya/d3/math/Viewport.ts:15 Y轴坐标 Static _tempViewport _tempViewport: Viewport = new Viewport(0, 0, 0, 0) Defined in laya/d3/math/Viewport.ts:11 Methods cloneTo cloneTo(out: Viewport): void Defined in laya/d3/math/Viewport.ts:110 克隆 Parameters out: Viewpo...
来源: Laya3.0_api 发布时间: 20231115
...ayGlowFilter _color_native : Float32ArrayGlowFilter _filter : Function[static] Filter _sv_blurInfo1 : ArrayGlowFilter _sv_blurInfo2 : ArrayGlowFilterPublic Methods MethodDefined By GlowFilter(color:String, blur:Number = 4, offX:Number = 6, offY:Number = 6) 创建发光滤镜 GlowFilte...
来源: Laya2.0_api 发布时间: 20190513
... Optional max: Vector3 max 最大坐标。 Returns NativeBounds Properties Static MemoryBlock_size MemoryBlock_size: number = Math.max(6 * 8, 16 * 4) Defined in laya/d3/RenderObjs/NativeOBJ/NativeBounds.ts:13 native Share Memory Accessors max get max(): Vector3 set max(value: Vector3): void Defined ...
来源: Laya3.0_api 发布时间: 20231115
...ource.uuid Defined in laya/resource/Resource.ts:109 获取资源的UUID。 Static DEBUG DEBUG: boolean = false Inherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Accessors cpuMemory get cpuMemory(): number Inherited from Resource.cpuMemory Defined in laya/r...
来源: Laya3.0_api 发布时间: 20231115
...显示。Node id : int[read-only] 获取唯一标识ID。 Sprite3D isStatic : Boolean是否静态,静态包含一系列的静态处理。Sprite3D layer : Layer 获取蒙版。 Sprite3D loaded : Boolean[read-only] 获取是否已加载完成。 Sprite3D name : String节点名称。Node ...
来源: laya_api 发布时间: 20170929
...ource.uuid Defined in laya/resource/Resource.ts:109 获取资源的UUID。 Static DEBUG DEBUG: boolean = false Inherited from Resource.DEBUG Defined in laya/resource/Resource.ts:19 是否开启debug模式 Accessors anisoLevel get anisoLevel(): number set anisoLevel(value: number): void Inherited fro...
来源: Laya3.0_api 发布时间: 20231115
...rited from Component.scriptPath Defined in laya/components/Component.ts:35 Static CULLINGMODE_ALWAYSANIMATE CULLINGMODE_ALWAYSANIMATE: number = 0 Defined in laya/d3/component/Animator.ts:53 裁剪模式_始终播放动画。 Static CULLINGMODE_CULLCOMPLETELY CULLINGMODE_CULLCOMPLETELY: number = 2 De...
来源: Laya3.0_api 发布时间: 20231102
...Float32Array Defined in laya/filters/BlurFilter.ts:34 Returns Float32Array Static _filter _filter(this: RenderSprite, sprite: Sprite, context: Context, x: number, y: number): void Inherited from BlurFilter._filter Defined in laya/filters/Filter.ts:38 Parameters this: RenderSprite sprite: Sprite cont...
来源: Laya3.0_api 发布时间: 20231115
...是一个静态函数,通过Shader3D.add直接进行创建 ```typescript static add(name, attributeMap = null, uniformMap = null, enableInstancing); ``` 创建时传入用户自定义Shader的name即可,此时便创建了一个名为name的Shader3D壳。 enableInstancing:为true时,表示开...
来源: Laya2.0_文档 发布时间: 20210715