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大约有 75 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0054 秒)

61. laya.d3.core.material.ExtendTerrainMaterial_API3.0 [ 31%]

...aterial.renderQueue Defined in laya/d3/core/material/Material.ts:100 所属渲染队列. url url: string Inherited from Resource.url Defined in laya/resource/Resource.ts:107 获取资源的URL地址。 uuid uuid: string Inherited from Resource.uuid Defined in laya/resource/Resource.ts:109 获取资...

来源: Laya3.0_api 发布时间: 20231115

62. laya.d3.core.particleshuriken.ShurikenParticleMaterial_API3.0 [ 31%]

...aterial.renderQueue Defined in laya/d3/core/material/Material.ts:100 所属渲染队列. url url: string Inherited from Resource.url Defined in laya/resource/Resource.ts:107 获取资源的URL地址。 uuid uuid: string Inherited from Resource.uuid Defined in laya/resource/Resource.ts:109 获取资...

来源: Laya3.0_api 发布时间: 20231115

63. laya.d3.core.material.BlinnPhongMaterial_API3.0 [ 31%]

...aterial.renderQueue Defined in laya/d3/core/material/Material.ts:100 所属渲染队列. url url: string Inherited from Resource.url Defined in laya/resource/Resource.ts:107 获取资源的URL地址。 uuid uuid: string Inherited from Resource.uuid Defined in laya/resource/Resource.ts:109 获取资...

来源: Laya3.0_api 发布时间: 20231115

64. laya.d3.core.Camera_API3.0 [ 31%]

...leRender: boolean = true Defined in laya/d3/core/Camera.ts:366 是否允许渲染。 name name: string = "" Inherited from Node.name Defined in laya/display/Node.ts:59 节点名称。 Optional tag tag: string Inherited from Node.tag Defined in laya/display/Node.ts:62 节点标签 useOcclusionCulling...

来源: Laya3.0_api 发布时间: 20231115

65. laya.d3.core.pixelline.PixelLineMaterial_API3.0 [ 30%]

...aterial.renderQueue Defined in laya/d3/core/material/Material.ts:100 所属渲染队列. url url: string Inherited from Resource.url Defined in laya/resource/Resource.ts:107 获取资源的URL地址。 uuid uuid: string Inherited from Resource.uuid Defined in laya/resource/Resource.ts:109 获取资...

来源: Laya3.0_api 发布时间: 20231115

66. laya.d3.core.BaseCamera_API3.0 [ 30%]

...ing useOcclusionCulling: boolean Defined in laya/d3/core/BaseCamera.ts:206 渲染时是否用遮挡剔除。 Static RENDERINGTYPE_DEFERREDLIGHTING RENDERINGTYPE_DEFERREDLIGHTING: string = "DEFERREDLIGHTING" Defined in laya/d3/core/BaseCamera.ts:67 渲染模式,延迟光照渲染,暂未开放。 St...

来源: Laya3.0_api 发布时间: 20231115

67. laya.d3.webxr.core.WebXRCamera_API3.0 [ 30%]

...from Camera.enableRender Defined in laya/d3/core/Camera.ts:366 是否允许渲染。 name name: string = "" Inherited from Node.name Defined in laya/display/Node.ts:59 节点名称。 Optional tag tag: string Inherited from Node.tag Defined in laya/display/Node.ts:62 节点标签 useOcclusionCulling...

来源: Laya3.0_api 发布时间: 20231115

68. laya.d3.core.material.SkyBoxMaterial_API3.0 [ 29%]

...aterial.renderQueue Defined in laya/d3/core/material/Material.ts:100 所属渲染队列. url url: string Inherited from Resource.url Defined in laya/resource/Resource.ts:107 获取资源的URL地址。 uuid uuid: string Inherited from Resource.uuid Defined in laya/resource/Resource.ts:109 获取资...

来源: Laya3.0_api 发布时间: 20231115

69. Unity插件使用说明(TypeScript-3D基础(TS)-LayaAir3D之3D场景可视化编辑) [ 29%]

...为主,让小游戏产业的众多3D游戏开发者可以使用更多3D渲染能力,让3D产品的表现更自由、更丰富、更炫酷。因此我们把更多精力先放到引擎功能的研发上。工具方面保障不影响开发者的开发工作流即可。 随着引擎功能越来越...

来源: Laya2.0_文档 发布时间: 20210714

70. laya.d3.core.material.SkyPanoramicMaterial_API3.0 [ 29%]

...aterial.renderQueue Defined in laya/d3/core/material/Material.ts:100 所属渲染队列. url url: string Inherited from Resource.url Defined in laya/resource/Resource.ts:107 获取资源的URL地址。 uuid uuid: string Inherited from Resource.uuid Defined in laya/resource/Resource.ts:109 获取资...

来源: Laya3.0_api 发布时间: 20231115