大约有 259 项符合查询结果, 库内数据总量为 30,935 项。 (搜索耗时: 0.0044 秒)
...RenderNode _setOwner applyReflectionShaderData destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setGradientAmbient Constructors constructor new ReflectionProbe(): ReflectionProbe Overrides Volume.constructor Defined in la...
来源: Laya3.0_api 发布时间: 20231115
...anguage=ch&category=3d&group=Script&name=ScriptDemo))。该示例中对 `onAwake`,`onStart`,`onUpdate`,`onDisable` 进行了接管。在材质加载完成之后,给cube添加了脚本。并且在4秒后执行的移除脚本操作。 ```typescript /** * 创建后只执行,只会执行一次...
来源: Laya2.0_文档 发布时间: 20210714
...rRenderNode _setOwner _updateOneRender addList destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate reBatch setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors constructor new BatchRender(): BatchRender ...
来源: Laya3.0_api 发布时间: 20231115
...rientation getPhysicsPosition getVerticalVel hasHideFlag jump move onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new CharacterController(stepheight?: number, upAxis?: Vector3, collisionGroup?: number, canCollideWi...
来源: Laya3.0_api 发布时间: 20231115
...eflection _cloneTo _initialize _setOwner clear destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors constructor new TrailRenderer(): TrailRenderer Over...
来源: Laya3.0_api 发布时间: 20231115
...alize _setOwner addLine addLines clear destroy getLine hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate removeLine setLine setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors constructor new PixelLineRendere...
来源: Laya3.0_api 发布时间: 20231115
...rRenderNode _setOwner _updateOneRender addList destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate reBatch setRenderbitFlag __init__ changeVertexDefine shaderValueInit Constructors constructor new StatiVertexMergeBatchRender...
来源: Laya3.0_api 发布时间: 20231115
...?language=ch&category=3d&group=Script&name=ScriptDemo))。该示例中对onAwake,onStart,onUpdate,onDisable 进行了接管。在材质加载完成之后,给cube添加了脚本。并且在4秒后执行的移除脚本操作。 ```typescript /** * 创建后只执行,只会执行一次,此...
来源: Laya2.0_文档 发布时间: 20210715
...的方法 ui组件list数据源的疑问 Laya 2.7.0beta Scene与脚本的onAwake()与onEnable()调用时机存在问题 Animation 使用疑问 layaMaxUI里面永远只会生成一个TestSceneUI,其他自定义的scene不会导出 没有加载ls文件的情况下能否设置scene的颜色?还是只...
来源: Laya_社区 发布时间: 20181025
... getPhysicsSimulation getcurrentForce getcurrentTorque hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate setAxis setConnectRigidBody setConstraintEnabled setOverrideNumSolverIterations Constructors constructor new ConfigurableCons...
来源: Laya3.0_api 发布时间: 20231115