大约有 75 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0044 秒)
... int = 2[static] 渲染状态_不透明_双面。PBRMaterial RENDERMODE_TRANSPARENT : int = 13[static] 渲染状态_透明混合。PBRMaterial UVAGE : int = 9[static] PBRMaterial UVANIAGE : int = 5[static] PBRMaterial UVMATRIX : int = 8[static] PBRMaterialProperty DetaildiffuseTexturepro...
来源: laya_api 发布时间: 20170929
...NDERMODE_ALPHABLENDED RENDERQUEUE_ALPHATEST RENDERQUEUE_OPAQUE RENDERQUEUE_TRANSPARENT SHADERDEFINE_ADDTIVEFOG SHADERDEFINE_ALPHATEST SHADERDEFINE_MAINTEXTURE defaultMaterial Accessors MaterialDefine MaterialProperty _defineDatas alphaTest alphaTestValue blend blendDst blendDstAlpha blendDstRGB blen...
来源: Laya3.0_api 发布时间: 20231115
... ALPHATESTVALUE DEBUG RENDERQUEUE_ALPHATEST RENDERQUEUE_OPAQUE RENDERQUEUE_TRANSPARENT SHADERDEFINE_ADDTIVEFOG SHADERDEFINE_ALPHATEST SHADERDEFINE_MAINTEXTURE Accessors MaterialDefine MaterialProperty _defineDatas alphaTest alphaTestValue blend blendDst blendDstAlpha blendDstRGB blendEquation blendE...
来源: Laya3.0_api 发布时间: 20231115
... ALPHATESTVALUE DEBUG RENDERQUEUE_ALPHATEST RENDERQUEUE_OPAQUE RENDERQUEUE_TRANSPARENT SHADERDEFINE_ADDTIVEFOG SHADERDEFINE_ALPHATEST SHADERDEFINE_MAINTEXTURE defaultMaterial renderQuality Accessors MaterialDefine MaterialProperty _defineDatas albedoColor albedoTexture alphaTest alphaTestValue aniso...
来源: Laya3.0_api 发布时间: 20231102
... ALPHATESTVALUE DEBUG RENDERQUEUE_ALPHATEST RENDERQUEUE_OPAQUE RENDERQUEUE_TRANSPARENT SHADERDEFINE_ADDTIVEFOG SHADERDEFINE_ALPHATEST SHADERDEFINE_MAINTEXTURE renderQuality Accessors MaterialDefine MaterialProperty _defineDatas albedoColor albedoTexture alphaTest alphaTestValue anisotropy anisotropy...
来源: Laya3.0_api 发布时间: 20231115
...UE : int = 2000[static] 渲染队列_不透明。BaseMaterial RENDERQUEUE_TRANSPARENT : int = 3000[static] 渲染队列_透明。BaseMaterial TILINGOFFSET : int[static] TrailMaterial TINTCOLOR : int[static] TrailMaterialProperty Detailblendpropertyblend:int 获取混合方式。 Implementatio...
来源: Laya2.0_api 发布时间: 20190513
...UE : int = 2000[static] 渲染队列_不透明。BaseMaterial RENDERQUEUE_TRANSPARENT : int = 3000[static] 渲染队列_透明。BaseMaterial TILINGOFFSET : int[static] EffectMaterial TINTCOLOR : int[static] EffectMaterialProperty Detailblendpropertyblend:int 获取混合方式。 Implementat...
来源: Laya2.0_api 发布时间: 20190513
...UE : int = 2000[static] 渲染队列_不透明。BaseMaterial RENDERQUEUE_TRANSPARENT : int = 3000[static] 渲染队列_透明。BaseMaterial TILINGOFFSET : int[static] ShurikenParticleMaterial TINTCOLOR : int[static] ShurikenParticleMaterialProperty Detailblendpropertyblend:int 获取混合...
来源: Laya2.0_api 发布时间: 20190513
... ALPHATESTVALUE DEBUG RENDERQUEUE_ALPHATEST RENDERQUEUE_OPAQUE RENDERQUEUE_TRANSPARENT SHADERDEFINE_ADDTIVEFOG SHADERDEFINE_ALPHATEST SHADERDEFINE_MAINTEXTURE defaultMaterial renderQuality Accessors MaterialDefine MaterialProperty _defineDatas albedoColor albedoTexture alphaTest alphaTestValue aniso...
来源: Laya3.0_api 发布时间: 20231115
...AnimatorUpdate, Stat.toogle_PhysicsUpdate, Stat.toogle_Opaque, Stat.toogle_Transparent, Stat.toogle_CameraCMD, Stat.toogle_Skin, Stat.toogle_Particle, Stat.toogle_msaa] Defined in laya/utils/Stat.ts:95 Static FPS FPS: number = 0 Defined in laya/utils/Stat.ts:102 每秒帧数。 Static RenderFuncTogg...
来源: Laya3.0_api 发布时间: 20231115