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大约有 93 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0043 秒)

71. laya.d3.core.material.SkyPanoramicMaterial_API3.0 [ 55%]

...quationAlpha blendEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull depthTest depthWrite destroyed exposure gpuMemory id materialRenderMode obsolute panoramicTexture referenceCount rotation shaderData stencilOp stencilRef stencilTest stencilWrite tintColor cpuMemory gpuMemory Methods _ad...

来源: Laya3.0_api 发布时间: 20231115

72. laya.d3.core.material.WaterPrimaryMaterial_API3.0 [ 54%]

...quationAlpha blendEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull depthTest depthWrite destroyed gpuMemory horizonColor id mainTexture materialRenderMode normalTexture obsolute referenceCount shaderData stencilOp stencilRef stencilTest stencilWrite waveScale waveSpeed cpuMemory gpuMemo...

来源: Laya3.0_api 发布时间: 20231115

73. laya.d3.core.material.SkyProceduralMaterial_API3.0 [ 54%]

...quationAlpha blendEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull depthTest depthWrite destroyed exposure gpuMemory groundTint id materialRenderMode obsolute referenceCount shaderData skyTint stencilOp stencilRef stencilTest stencilWrite sunDisk sunSize sunSizeConvergence cpuMemory gpu...

来源: Laya3.0_api 发布时间: 20231115

74. laya.d3.core.material.UnlitMaterial_API3.0 [ 54%]

...quationAlpha blendEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull depthTest depthWrite destroyed enableVertexColor gpuMemory id materialRenderMode obsolute referenceCount renderMode shaderData stencilOp stencilRef stencilTest stencilWrite tilingOffset cpuMemory gpuMemory Methods _addRe...

来源: Laya3.0_api 发布时间: 20231115

75. laya.d3.core.material.ExtendTerrainMaterial_API3.0 [ 53%]

...quationAlpha blendEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull depthTest depthWrite destroyed diffuseScaleOffset1 diffuseScaleOffset2 diffuseScaleOffset3 diffuseScaleOffset4 diffuseScaleOffset5 diffuseTexture1 diffuseTexture2 diffuseTexture3 diffuseTexture4 diffuseTexture5 gpuMemory...

来源: Laya3.0_api 发布时间: 20231115

76. laya.d3.core.particleshuriken.ShurikenParticleMaterial_API3.0 [ 53%]

...dSrc blendSrcAlpha blendSrcRGB color colorA colorB colorG colorR cpuMemory cull depthTest depthWrite destroyed gpuMemory id materialRenderMode obsolute referenceCount renderMode shaderData stencilOp stencilRef stencilTest stencilWrite texture tilingOffset tilingOffsetW tilingOffsetX tilingOffsetY ti...

来源: Laya3.0_api 发布时间: 20231115

77. laya.d3.core.material.PBRSpecularMaterial_API3.0 [ 52%]

...quationAlpha blendEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull depthTest depthWrite destroyed emissionColor emissionIntensity emissionTexture enableEmission gpuMemory id materialRenderMode materialType normalTexture normalTextureScale obsolute occlusionTexture occlusionTextureStreng...

来源: Laya3.0_api 发布时间: 20231102

78. laya.d3.core.material.BlinnPhongMaterial_API3.0 [ 52%]

...quationAlpha blendEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull depthTest depthWrite destroyed enableTransmission enableVertexColor gpuMemory id materialRenderMode normalTexture obsolute referenceCount renderMode shaderData shininess specularColor specularTexture stencilOp stencilRef...

来源: Laya3.0_api 发布时间: 20231115

79. 从Unity中编辑并导出摄像机(JavaScript-3D基础(JS)-LayaAir3D之Camera) [ 52%]

...没有天空盒的情况下,将选中的颜色应用到剩余屏幕。 Culling Mask 剔除遮罩,包含或者忽略对象的Layer。 Projection 投射。Perspective 透视投影,Orthography正交投影。 Size 大小。当设置了正交摄影机时的视口大小。 Field of View 视野范围...

来源: Laya2.0_文档 发布时间: 20210714

80. 从Unity中编辑并导出摄像机(ActionScript-3D基础(AS3)-LayaAir3D之Camera) [ 50%]

...没有天空盒的情况下,将选中的颜色应用到剩余屏幕。 Culling Mask 剔除遮罩,包含或者忽略对象的Layer。 Projection 投射。Perspective 透视投影,Orthography正交投影。 Size 大小。当设置了正交摄影机时的视口大小。 Field of View 视野范围...

来源: Laya2.0_文档 发布时间: 20210715