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大约有 227 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0066 秒)

71. laya.map.TileAniSprite [ 52%]

...拖动此对象。 Sprite stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true, jumpFrame:Boolean = false):void 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller:...

来源: Laya2.0_api 发布时间: 20190513

72. laya.display.AnimationBase_API3.0 [ 52%]

...aleY set_transform set_visible set_width size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new AnimationBase(): AnimationBase Overrides Sprite.constructor Defined in laya/display/AnimationBase.ts:51 可以继承此类,但不要直...

来源: Laya3.0_api 发布时间: 20231115

73. laya.device.media.Video_API3.0 [ 52%]

...et_scaleY set_transform set_visible set_width size skew startDrag stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new Video(width?: number, height?: number): Video Overrides Sprite.constructor Defined in laya/device/media/Video.ts:43 Parameters Default valu...

来源: Laya3.0_api 发布时间: 20231102

74. laya.particle.Particle2D [ 52%]

...p():void 停止 Particle2D stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true, jumpFrame:Boolean = false):void 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller...

来源: laya_api 发布时间: 20170929

75. laya.d3.core.particleShuriKen.ShuriKenParticle3D [ 52%]

...ldIndex(node:Node, index:int):Node 设置子节点的索引位置。 Node timerLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true, jumpFrame:Boolean = false):void 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller...

来源: Laya2.0_api 发布时间: 20190513

76. laya.display.FrameAnimation_API3.0 [ 52%]

...aleY set_transform set_visible set_width size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new FrameAnimation(): FrameAnimation Overrides AnimationBase.constructor Defined in laya/display/FrameAnimation.ts:31 Returns FrameAnimation Pr...

来源: Laya3.0_api 发布时间: 20231115

77. laya.spine.SpineSkeleton_API3.0 [ 51%]

...set_width showSkinByIndex showSkinByName size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new SpineSkeleton(): SpineSkeleton Overrides Sprite.constructor Defined in laya/spine/SpineSkeleton.ts:69 Returns SpineSkeleton Properties Opti...

来源: Laya3.0_api 发布时间: 20231115

78. laya.display.EffectAnimation_API3.0 [ 51%]

...aleY set_transform set_visible set_width size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new EffectAnimation(): EffectAnimation Inherited from FrameAnimation.constructor Overrides AnimationBase.constructor Defined in laya/display/Fr...

来源: Laya3.0_api 发布时间: 20231115

79. laya.map.GridSprite [ 51%]

...拖动此对象。 Sprite stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true, jumpFrame:Boolean = false):void 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller:...

来源: laya_api 发布时间: 20170929

80. laya.ani.bone.Skeleton_API3.0 [ 51%]

...e showSlotSkinByIndex showSlotSkinByName size skew startDrag stop stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new Skeleton(aniMode?: number): Skeleton Overrides Sprite.constructor Defined in laya/ani/bone/Skeleton.ts:121 创建一个Skeleton对象 Param...

来源: Laya3.0_api 发布时间: 20231115