大约有 227 项符合查询结果, 库内数据总量为 31,580 项。 (搜索耗时: 0.0175 秒)
...p():void 停止 Particle2D stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true, jumpFrame:Boolean = false):void 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller...
来源: Laya2.0_api 发布时间: 20190513
...Y set_top set_transform set_visible set_width size skew startDrag stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new WXOpenDataViewer(): WXOpenDataViewer Overrides UIComponent.constructor Defined in laya/ui/WXOpenDataViewer.ts:12 Returns WXOpenDataViewer P...
来源: Laya3.0_api 发布时间: 20231102
...et_scaleY set_transform set_visible set_width size skew startDrag stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new VideoNode(): VideoNode Overrides Sprite.constructor Defined in laya/media/VideoNode.ts:22 Returns VideoNode Properties Optional _extra _ext...
来源: Laya3.0_api 发布时间: 20231115
...拖动此对象。 Sprite stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true, jumpFrame:Boolean = false):void 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller:...
来源: Laya2.0_api 发布时间: 20190513
...拖动此对象。 Sprite stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true, jumpFrame:Boolean = false):void 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller:...
来源: laya_api 发布时间: 20170929
...Y set_top set_transform set_visible set_width size skew startDrag stopDrag timerLoop timerOnce toParentPoint updateZOrder fromImage Constructors constructor new UIComponent(createChildren?: boolean): UIComponent Overrides Sprite.constructor Defined in laya/ui/UIComponent.ts:24 创建一个新的 Com...
来源: Laya3.0_api 发布时间: 20231115
...拖动此对象。 Sprite stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true, jumpFrame:Boolean = false):void 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller:...
来源: Laya2.0_api 发布时间: 20190513
...拖动此对象。 Sprite stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true, jumpFrame:Boolean = false):void 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller:...
来源: Laya2.0_api 发布时间: 20190513
...拖动此对象。 Sprite stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true, jumpFrame:Boolean = false):void 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller:...
来源: Laya2.0_api 发布时间: 20190513
...拖动此对象。 Sprite stopDrag():void停止拖动此对象。Sprite timerLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true, jumpFrame:Boolean = false):void 定时重复执行某函数。功能同Laya.timer.timerLoop()。 Node timerOnce(delay:int, caller:...
来源: Laya2.0_api 发布时间: 20190513