大约有 5 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0024 秒)
...der(model: Laya.Sprite3D) { if (model instanceof Laya.ShuriKenParticle3D) { var shuriKenParticle3D: Laya.ShuriKenParticle3D = model as Laya.ShuriKenParticle3D; var render: Laya.ShurikenParticleRenderer = shuriKenParticle...
来源: Laya_社区 发布时间: 20200606
...ader(model: any): void { //如果是粒子特效 if (model instanceof Laya.ShuriKenParticle3D) { var shuriKenParticle3D: Laya.ShuriKenParticle3D = model as Laya.ShuriKenParticle3D; var render:Laya.ShurikenParticleRenderer = shuriKenParticle3D.particleR...
来源: Laya_社区 发布时间: 20190404
求ShuriKenParticle3D用法 module App { import ShuriKenParticle3D = Laya.ShuriKenParticle3D; import ShurikenParticleMaterial = Laya.ShurikenParticleMaterial; import Vector2 = Laya.Vector2; import Vector3 ...
来源: Laya_社区 发布时间: 20170605
...herited Public Methods MethodDefined By ShurikenParticleRenderer(owner:ShuriKenParticle3D) 创建一个 ShurikenParticleRender 实例。 ShurikenParticleRenderer _destroy():void[override] ShurikenParticleRenderer _needRender(boundFrustum:BoundFrustum):Boolean[override] ShurikenParticleRend...
来源: Laya2.0_api 发布时间: 20190513
...icle3D类 import Node = Laya.Node; import Sprite3D = Laya.Sprite3D; import ShuriKenParticle3D = Laya.ShuriKenParticle3D; import ShurikenParticleSystem = Laya.ShurikenParticleSystem; import { Pool } from "./Pool"; //粒子特效的基类,包括创建,播放,暂停,销毁,清理对象池 exp...
来源: Laya3.0_文档 发布时间: 20241014