大约有 14 项符合查询结果, 库内数据总量为 30,903 项。 (搜索耗时: 0.0033 秒)
... : int = 2000[static] 渲染队列_不透明。BaseMaterial RENDERQUEUE_TRANSPARENT : int = 3000[static] 渲染队列_透明。BaseMaterialProperty DetailalphaTestpropertyalphaTest:Boolean 获取是否透明裁剪。 Implementation public function get alphaTest():Boolean public fun...
来源: Laya2.0_api 发布时间: 20190513
...QUE : int = 0[static] 渲染状态_不透明。UnlitMaterial RENDERMODE_TRANSPARENT : int = 2[static] 渲染状态__透明混合。UnlitMaterial RENDERQUEUE_ALPHATEST : int = 2450[static] 渲染队列_阿尔法裁剪。BaseMaterial RENDERQUEUE_OPAQUE : int = 2000[static] 渲染队列_不透明...
来源: Laya2.0_api 发布时间: 20190513
...t = 1[static] 渲染状态_不透明。ExtendTerrainMaterial RENDERMODE_TRANSPARENT : int = 2[static] 渲染状态_透明混合。ExtendTerrainMaterial RENDERQUEUE_ALPHATEST : int = 2450[static] 渲染队列_阿尔法裁剪。BaseMaterial RENDERQUEUE_OPAQUE : int = 2000[static] 渲染队列_不...
来源: Laya2.0_api 发布时间: 20190513
...E : int = 1[static] 渲染状态_不透明。TerrainMaterial RENDERMODE_TRANSPARENT : int = 2[static] 渲染状态_透明混合。TerrainMaterial RENDERQUEUE_ALPHATEST : int = 2450[static] 渲染队列_阿尔法裁剪。BaseMaterial RENDERQUEUE_OPAQUE : int = 2000[static] 渲染队列_不透明...
来源: Laya2.0_api 发布时间: 20190513
... int = 0[static] 渲染状态_不透明。BlinnPhongMaterial RENDERMODE_TRANSPARENT : int = 2[static] 渲染状态_透明混合。BlinnPhongMaterial RENDERQUEUE_ALPHATEST : int = 2450[static] 渲染队列_阿尔法裁剪。BaseMaterial RENDERQUEUE_OPAQUE : int = 2000[static] 渲染队列_不透...
来源: Laya2.0_api 发布时间: 20190513
...int = 0[static] 渲染状态_不透明。PBRSpecularMaterial RENDERMODE_TRANSPARENT : int = 3[static] 渲染状态_透明混合_物理上看似合理的透明。PBRSpecularMaterial RENDERQUEUE_ALPHATEST : int = 2450[static] 渲染队列_阿尔法裁剪。BaseMaterial RENDERQUEUE_OPAQUE : int = ...
来源: Laya2.0_api 发布时间: 20190513
...int = 0[static] 渲染状态_不透明。PBRStandardMaterial RENDERMODE_TRANSPARENT : int = 3[static] 渲染状态_透明混合_物理上看似合理的透明。PBRStandardMaterial RENDERQUEUE_ALPHATEST : int = 2450[static] 渲染队列_阿尔法裁剪。BaseMaterial RENDERQUEUE_OPAQUE : int = ...
来源: Laya2.0_api 发布时间: 20190513
...UE : int = 2000[static] 渲染队列_不透明。BaseMaterial RENDERQUEUE_TRANSPARENT : int = 3000[static] 渲染队列_透明。BaseMaterial ROTATION : int[static] SkyBoxMaterial TEXTURECUBE : int[static] SkyBoxMaterial TINTCOLOR : int[static] SkyBoxMaterialProperty Detailexposureproperty...
来源: Laya2.0_api 发布时间: 20190513
...UE : int = 2000[static] 渲染队列_不透明。BaseMaterial RENDERQUEUE_TRANSPARENT : int = 3000[static] 渲染队列_透明。BaseMaterial WAVESCALE : int[static] WaterPrimaryMaterial WAVESPEED : int[static] WaterPrimaryMaterialProperty DetailhorizonColorpropertyhorizonColor:Vector4 获取...
来源: Laya2.0_api 发布时间: 20190513
...UE : int = 2000[static] 渲染队列_不透明。BaseMaterial RENDERQUEUE_TRANSPARENT : int = 3000[static] 渲染队列_透明。BaseMaterialProperty Detailblendpropertyblend:int 获取混合方式。 Implementation public function get blend():int public function set blend(value:int)...
来源: Laya2.0_api 发布时间: 20190513