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大约有 7 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0031 秒)

1. laya.d3.core.trail.TrailFilter_API3.0 [ 100%]

...fined in laya/d3/core/trail/TrailFilter.ts:65 _lastPosition _lastPosition: Vector3 = new Vector3() Defined in laya/d3/core/trail/TrailFilter.ts:63 _ownerRender _ownerRender: TrailRenderer Defined in laya/d3/core/trail/TrailFilter.ts:62 alignment alignment: TrailAlignment = TrailAlignment.View Define...

来源: Laya3.0_api 发布时间: 20231115

2. laya.d3.physics.shape.CapsuleColliderShape_API3.0 [ 98%]

...。 Parameters value: number Returns void localOffset get localOffset(): Vector3 set localOffset(value: Vector3): void Inherited from CompoundColliderShape.localOffset Defined in laya/d3/physics/shape/ColliderShape.ts:127 Shape的本地偏移。 Returns Vector3 Inherited from CompoundColliderShape.l...

来源: Laya3.0_api 发布时间: 20231115

3. laya.d3.core.light.DirectionLightCom_API3.0 [ 86%]

...number Returns void shadowFourCascadeSplits get shadowFourCascadeSplits(): Vector3 set shadowFourCascadeSplits(value: Vector3): void Defined in laya/d3/core/light/DirectionLightCom.ts:45 四级级联阴影分割比例,X、Y、Z依次为其分割比例,Z必须大于Y,Y必须大于X。 Returns Vector3...

来源: Laya3.0_api 发布时间: 20231115

4. laya.d3.core.MeshTerrainSprite3D_API3.0 [ 58%]

...riginal: Sprite3D, parent?: Node, worldPositionStays?: boolean, position?: Vector3, rotation?: Quaternion): Sprite3D Inherited from PixelLineSprite3D.instantiate Defined in laya/d3/core/Sprite3D.ts:57 创建精灵的克隆实例。 Parameters original: Sprite3D 原始精灵。 Default value parent: ...

来源: Laya3.0_api 发布时间: 20231102

5. laya.d3.core.MeshSprite3D_API3.0 [ 53%]

...riginal: Sprite3D, parent?: Node, worldPositionStays?: boolean, position?: Vector3, rotation?: Quaternion): Sprite3D Inherited from RenderableSprite3D.instantiate Defined in laya/d3/core/Sprite3D.ts:57 创建精灵的克隆实例。 Parameters original: Sprite3D 原始精灵。 Default value parent:...

来源: Laya3.0_api 发布时间: 20231115

6. laya.d3.core.trail.TrailSprite3D_API3.0 [ 53%]

...riginal: Sprite3D, parent?: Node, worldPositionStays?: boolean, position?: Vector3, rotation?: Quaternion): Sprite3D Inherited from RenderableSprite3D.instantiate Defined in laya/d3/core/Sprite3D.ts:57 创建精灵的克隆实例。 Parameters original: Sprite3D 原始精灵。 Default value parent:...

来源: Laya3.0_api 发布时间: 20231115

7. laya.d3.core.SimpleSkinnedMeshSprite3D_API3.0 [ 53%]

...riginal: Sprite3D, parent?: Node, worldPositionStays?: boolean, position?: Vector3, rotation?: Quaternion): Sprite3D Inherited from RenderableSprite3D.instantiate Defined in laya/d3/core/Sprite3D.ts:57 创建精灵的克隆实例。 Parameters original: Sprite3D 原始精灵。 Default value parent:...

来源: Laya3.0_api 发布时间: 20231115