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大约有 10 项符合查询结果, 库内数据总量为 30,779 项。 (搜索耗时: 0.0032 秒)

1. laya.d3.shader.Shader3D_API3.0 [ 100%]

...IOD_CAMERA PERIOD_CUSTOM PERIOD_MATERIAL PERIOD_SCENE PERIOD_SPRITE RENDER_STATE_BLEND RENDER_STATE_BLEND_CONST_COLOR RENDER_STATE_BLEND_DST RENDER_STATE_BLEND_DST_ALPHA RENDER_STATE_BLEND_DST_RGB RENDER_STATE_BLEND_EQUATION RENDER_STATE_BLEND_EQUATION_ALPHA RENDER_STATE_BLEND_EQUATION_RGB RENDER_ST...

来源: Laya3.0_api 发布时间: 20231102

2. laya.d3.component.animator.AnimatorControllerLayer_API3.0 [ 94%]

...ake BLENDINGMODE_ADDTIVE BLENDINGMODE_OVERRIDE Accessors avatarMask defaultState defaultStateName states Methods _addReference _clearReference _getReferenceCount _removeReference addState clone cloneTo destroy getAnimatorState getCurrentPlayState removeState Constructors constructor new AnimatorCont...

来源: Laya3.0_api 发布时间: 20231115

3. laya.d3.component.staticmesh.StaticBatchSubMesh_API3.0 [ 88%]

...tor Properties _geometryElementOBj indexByteCount subInfos Accessors bufferState destroyed drawType indexFormat instanceCount mode Methods _getType _prepareRender _render _updateRenderParams addSubMesh clearRenderParams destroy setDrawArrayParams setDrawElemenParams Constructors constructor new Stat...

来源: Laya3.0_api 发布时间: 20231115

4. laya.components.AnimatorControllerLayer2D_API3.0 [ 85%]

...ame playOnWake BLENDINGMODE_ADDTIVE BLENDINGMODE_OVERRIDE Accessors defaultState defaultStateName states Methods addState clone cloneTo destroy getCurrentPlayState getStateByName removeState Constructors constructor new AnimatorControllerLayer2D(name: string): AnimatorControllerLayer2D Defined in la...

来源: Laya3.0_api 发布时间: 20231115

5. laya.d3.component.AnimatorControllerLayer_API3.0 [ 84%]

...ake BLENDINGMODE_ADDTIVE BLENDINGMODE_OVERRIDE Accessors avatarMask defaultState Methods _addReference _clearReference _getReferenceCount _removeReference addState clone cloneTo destroy getAnimatorState getCurrentPlayState removeState Constructors constructor new AnimatorControllerLayer(name: string...

来源: Laya3.0_api 发布时间: 20231102

6. laya.d3.component.Animator_API3.0 [ 72%]

...Delty speed updateMode Methods _initialize _setOwner addControllerLayer addState crossFade destroy getControllerLayer getCurrentAnimatorPlayState getDefaultState hasHideFlag linkSprite3DToAvatarNode onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart on...

来源: Laya3.0_api 发布时间: 20231102

7. laya.d3.component.animator.Animator_API3.0 [ 70%]

...sleep speed updateMode Methods _initialize _setOwner addControllerLayer addState crossFade destroy getControllerLayer getCurrentAnimatorPlayState getDefaultState getParamsvalue hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart play removeS...

来源: Laya3.0_api 发布时间: 20231115

8. laya.d3.component.volume.batchvolume.StaticInstanceBatchRender_API3.0 [ 43%]

...component/Volume/BatchVolume/BatchRender.ts:184 Restoring the Batch Render State Returns void _setOwner _setOwner(node: Node): void Inherited from Component._setOwner Defined in laya/components/Component.ts:112 Parameters node: Node Returns void addList addList(renderNodes: BaseRender[]): void Overr...

来源: Laya3.0_api 发布时间: 20231115

9. laya.d3.component.volume.batchvolume.BatchRender_API3.0 [ 43%]

...component/Volume/BatchVolume/BatchRender.ts:184 Restoring the Batch Render State Returns void _setOwner _setOwner(node: Node): void Inherited from Component._setOwner Defined in laya/components/Component.ts:112 Parameters node: Node Returns void _updateOneRender _updateOneRender(render: BaseRender):...

来源: Laya3.0_api 发布时间: 20231115

10. laya.d3.component.volume.batchvolume.StatiVertexMergeBatchRender_API3.0 [ 42%]

...component/Volume/BatchVolume/BatchRender.ts:184 Restoring the Batch Render State Returns void _setOwner _setOwner(node: Node): void Inherited from Component._setOwner Defined in laya/components/Component.ts:112 Parameters node: Node Returns void _updateOneRender _updateOneRender(render: BaseRender):...

来源: Laya3.0_api 发布时间: 20231115