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大约有 13 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0047 秒)

1. laya.d3.core.Transform3D_API3.0 [ 100%]

... rotation rotationEuler scale worldMatrix worldNeedUpdate Methods event getForward getFrontFaceValue getRight getUp getWorldLossyScale globalToLocal hasListener localToGlobal lookAt objLookat off offAll offAllCaller on once rotate rotationTo setWorldLossyScale toDir toLocalNormal translate Propertie...

来源: Laya3.0_api 发布时间: 20231115

2. laya.maths.Matrix3x3_API3.0 [ 99%]

...mRotation createFromScaling createFromTranslation createRotationQuaternion forwardLookAt lookAt multiply Constructors constructor new Matrix3x3(createElement?: boolean): Matrix3x3 Defined in laya/maths/Matrix3x3.ts:166 创建一个 Matrix3x3 实例。 Parameters Default value createElement: boolean ...

来源: Laya3.0_api 发布时间: 20231115

3. laya.d3.math.Matrix3x3_API3.0 [ 98%]

...mRotation createFromScaling createFromTranslation createRotationQuaternion forwardLookAt lookAt multiply Constructors constructor new Matrix3x3(createElement?: boolean): Matrix3x3 Defined in laya/d3/math/Matrix3x3.ts:166 创建一个 Matrix3x3 实例。 Parameters Default value createElement: boolea...

来源: Laya3.0_api 发布时间: 20231102

4. laya.d3.core.render.RenderContext3D_API3.0 [ 96%]

...ontext3D Properties configPipeLineMode configPipeLineMode: PipelineMode = "Forward" Defined in laya/d3/core/render/RenderContext3D.ts:57 设置渲染管线 Static clientHeight clientHeight: number Defined in laya/d3/core/render/RenderContext3D.ts:25 渲染区高度。 Static clientWidth clientWidth:...

来源: Laya3.0_api 发布时间: 20231115

5. laya.maths.Quaternion_API3.0 [ 95%]

...lue add createFromAxisAngle createFromMatrix4x4 createFromYawPitchRoll dot forwardLookAt invert lerp lookAt multiply rotationLookAt rotationMatrix slerp Constructors constructor new Quaternion(x?: number, y?: number, z?: number, w?: number): Quaternion Defined in laya/maths/Quaternion.ts:264 创建...

来源: Laya3.0_api 发布时间: 20231115

6. laya.d3.math.native.ConchQuaternion_API3.0 [ 95%]

...aternion 输出四元数 Returns void Static rotationLookAt rotationLookAt(forward: ConchVector3, up: ConchVector3, out: ConchQuaternion): void Defined in laya/d3/math/Native/ConchQuaternion.ts:669 计算旋转观察四元数 Parameters forward: ConchVector3 方向 up: ConchVector3 上向量 out: Co...

来源: Laya3.0_api 发布时间: 20231102

7. laya.d3.math.Quaternion_API3.0 [ 93%]

...lue add createFromAxisAngle createFromMatrix4x4 createFromYawPitchRoll dot forwardLookAt invert lerp lookAt multiply rotationLookAt rotationMatrix slerp Constructors constructor new Quaternion(x?: number, y?: number, z?: number, w?: number): Quaternion Defined in laya/d3/math/Quaternion.ts:264 创...

来源: Laya3.0_api 发布时间: 20231102

8. laya.d3.renderobjs.nativeobj.NativeTransform3D_API3.0 [ 92%]

... rotation rotationEuler scale worldMatrix worldNeedUpdate Methods event getForward getFrontFaceValue getRight getUp getWorldLossyScale globalToLocal hasListener localToGlobal lookAt objLookat off offAll offAllCaller on once rotate rotationTo setWorldLossyScale toDir toLocalNormal translate Construct...

来源: Laya3.0_api 发布时间: 20231115

9. laya.d3.core.BaseCamera_API3.0 [ 89%]

...rite3D BaseCamera Camera Index Constructors constructor Properties _extra _forward _scene _up _url name tag useOcclusionCulling RENDERINGTYPE_DEFERREDLIGHTING RENDERINGTYPE_FORWARDRENDERING WORLDINVERTFRONT Accessors active activeInHierarchy clearColor components cullingMask destroyed displayedInSta...

来源: Laya3.0_api 发布时间: 20231115

10. laya.d3.core.Camera_API3.0 [ 85%]

...Constructors constructor Properties _cacheDepth _cacheDepthTexture _extra _forward _scene _up _url clearFlag enableRender name tag useOcclusionCulling RENDERINGTYPE_DEFERREDLIGHTING RENDERINGTYPE_FORWARDRENDERING WORLDINVERTFRONT _contextScissorPortCatch Accessors active activeInHierarchy aspectRati...

来源: Laya3.0_api 发布时间: 20231115