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大约有 12 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0056 秒)

1. laya.d3.shader.SubShader_API3.0 [ 100%]

...ters compiledObj: IShaderCompiledObj Default value pipelineMode: string = "Forward" Returns ShaderPass addShaderPass addShaderPass(vs: string, ps: string, pipelineMode?: string): ShaderPass Defined in laya/d3/shader/SubShader.ts:179 添加着色器Pass Parameters vs: string ps: string Default value ...

来源: Laya3.0_api 发布时间: 20231102

2. laya.d3.core.Transform3D_API3.0 [ 94%]

... rotation rotationEuler scale worldMatrix worldNeedUpdate Methods event getForward getFrontFaceValue getRight getUp getWorldLossyScale globalToLocal hasListener localToGlobal lookAt objLookat off offAll offAllCaller on once rotate rotationTo setWorldLossyScale toDir toLocalNormal translate Propertie...

来源: Laya3.0_api 发布时间: 20231115

3. laya.maths.Matrix3x3_API3.0 [ 92%]

...mRotation createFromScaling createFromTranslation createRotationQuaternion forwardLookAt lookAt multiply Constructors constructor new Matrix3x3(createElement?: boolean): Matrix3x3 Defined in laya/maths/Matrix3x3.ts:166 创建一个 Matrix3x3 实例。 Parameters Default value createElement: boolean ...

来源: Laya3.0_api 发布时间: 20231115

4. laya.d3.math.Matrix3x3_API3.0 [ 92%]

...mRotation createFromScaling createFromTranslation createRotationQuaternion forwardLookAt lookAt multiply Constructors constructor new Matrix3x3(createElement?: boolean): Matrix3x3 Defined in laya/d3/math/Matrix3x3.ts:166 创建一个 Matrix3x3 实例。 Parameters Default value createElement: boolea...

来源: Laya3.0_api 发布时间: 20231102

5. laya.d3.renderobjs.nativeobj.NativeTransform3D_API3.0 [ 90%]

... rotation rotationEuler scale worldMatrix worldNeedUpdate Methods event getForward getFrontFaceValue getRight getUp getWorldLossyScale globalToLocal hasListener localToGlobal lookAt objLookat off offAll offAllCaller on once rotate rotationTo setWorldLossyScale toDir toLocalNormal translate Construct...

来源: Laya3.0_api 发布时间: 20231115

6. laya.maths.Quaternion_API3.0 [ 86%]

...lue add createFromAxisAngle createFromMatrix4x4 createFromYawPitchRoll dot forwardLookAt invert lerp lookAt multiply rotationLookAt rotationMatrix slerp Constructors constructor new Quaternion(x?: number, y?: number, z?: number, w?: number): Quaternion Defined in laya/maths/Quaternion.ts:264 创建...

来源: Laya3.0_api 发布时间: 20231115

7. laya.d3.math.Quaternion_API3.0 [ 85%]

...lue add createFromAxisAngle createFromMatrix4x4 createFromYawPitchRoll dot forwardLookAt invert lerp lookAt multiply rotationLookAt rotationMatrix slerp Constructors constructor new Quaternion(x?: number, y?: number, z?: number, w?: number): Quaternion Defined in laya/d3/math/Quaternion.ts:264 创...

来源: Laya3.0_api 发布时间: 20231102

8. laya.maths.Matrix4x4_API3.0 [ 82%]

...MatScale decomposeTransRotScale decomposeYawPitchRoll equalsOtherMatrix getForward getInvertFront getTranslationVector identity invert isIdentity normalize setForward setPosition setRotation setTranslationVector transpose billboard createAffineTransformation createFromQuaternion createLookAt createO...

来源: Laya3.0_api 发布时间: 20231115

9. laya.d3.math.Matrix4x4_API3.0 [ 81%]

...sRotScale decomposeYawPitchRoll equalsOtherMatrix getElementByRowColumn getForward getInvertFront getTranslationVector identity invert isIdentity normalize setElementByRowColumn setForward setPosition setRotation setTranslationVector transpose billboard createAffineTransformation createFromQuaternio...

来源: Laya3.0_api 发布时间: 20231102

10. laya.d3.core.Camera_API3.0 [ 75%]

...Constructors constructor Properties _cacheDepth _cacheDepthTexture _extra _forward _scene _up _url clearFlag enableRender name tag useOcclusionCulling RENDERINGTYPE_DEFERREDLIGHTING RENDERINGTYPE_FORWARDRENDERING WORLDINVERTFRONT _contextScissorPortCatch Accessors active activeInHierarchy aspectRati...

来源: Laya3.0_api 发布时间: 20231115