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Laya3.0_api(234) Laya_社区(164) Laya2.0_api(108) laya_api(58) Laya2.0_文档(19) Laya3.0_文档(14) Laya_示例(2) Laya2.0_示例(1)
...因,1表示lod淘汰 Parameters flag: number pass: boolean Returns void Static __init__ __init__(): void Inherited from PixelLineRenderer.__init__ Defined in laya/d3/core/render/BaseRender.ts:65 BaseRender Init Returns void Static changeVertexDefine changeVertexDefine(oldMesh: Mesh, mesh: Mesh, de...
来源: Laya3.0_api 发布时间: 20231115
...rited from Component.scriptPath Defined in laya/components/Component.ts:35 Static TEMPVECTOR3 TEMPVECTOR3: Vector3 = new Vector3() Defined in laya/d3/component/Volume/reflectionProbe/ReflectionProbe.ts:33 Static defaultTextureHDRDecodeValues defaultTextureHDRDecodeValues: Vector4 = new Vector4(1.0, ...
来源: Laya3.0_api 发布时间: 20231115
...ldren : Vector.<OctreeNode>OctreeNode debugMode : Boolean = false[static] 是否开启四/八叉树调试模式。 OctreeNode exactBox : BoundBoxOctreeNode relaxBox : BoundBoxOctreeNodePublic Methods MethodDefined By OctreeNode(scene:Scene, currentDepth:int)OctreeNode addChild...
来源: laya_api 发布时间: 20170929
...: /** * 传递图集url地址到 * @param url 为绝对地址 */ public static function sendAtlasToOpenDataContext(url:String):void { if(!MiniAdpter.isZiYu) { var atlasJson:Object = Loader.getRes(URL.formatURL(url)); if(atlasJson) { var textureArr:Array = (atlasJson.meta.image as String).split(","...
来源: Laya_社区 发布时间: 20180830
...类名,不是对象。。应该如何传参呢?? 看demo里用的是static的方式取得主类的对象。。除了这种方式还有别的方式吗? yuqi • 2019-02-27 16:49 @andrwyw:急求
来源: Laya_社区 发布时间: 20170527
...nherited from Node.name Defined in laya/display/Node.ts:61 节点名称。 Static TEMPVECTOR3 TEMPVECTOR3: Vector3 = new Vector3() Defined in laya/d3/core/reflectionProbe/ReflectionProbe.ts:26 Static defaultTextureHDRDecodeValues defaultTextureHDRDecodeValues: Vector4 = new Vector4(1.0,1.0,0.0,0.0) ...
来源: Laya3.0_api 发布时间: 20231102
...nder 类用来描述合批的渲染节点 Hierarchy BaseRender BatchRender StaticInstanceBatchRender StatiVertexMergeBatchRender Implements IBoundsCell Index Constructors constructor Properties _extra _receiveShadow _singleton owner runInEditor scriptPath sortingFudge Accessors awaked bounds boundsC...
来源: Laya3.0_api 发布时间: 20231115
...d in laya/components/AnimatorControllerLayer2D.ts:55 是否开始时播放 Static BLENDINGMODE_ADDTIVE BLENDINGMODE_ADDTIVE: number = 1 Defined in laya/components/AnimatorControllerLayer2D.ts:12 混合模式_叠加。 Static BLENDINGMODE_OVERRIDE BLENDINGMODE_OVERRIDE: number = 0 Defined in laya/com...
来源: Laya3.0_api 发布时间: 20231115
...右边之间的水平距离(以像素为单位)。 View root : Sprite[static] [read-only] 获取场景根容器Scene rotation : Number旋转角度,默认值为0。以角度为单位。Sprite scaleX : Number[override] X轴缩放值,默认值为1。设置为负数,可以实现水平反转...
来源: Laya2.0_api 发布时间: 20190513
...rixOutFloat32Array(left:Matrix4x4, right:Matrix4x4, out:Float32Array):void[static] 计算两个矩阵的乘法 ParallelSplitShadowMap setFarDistance(value:Number):voidParallelSplitShadowMap setInfo(scene:Scene, maxDistance:Number, globalParallelDir:Vector3, shadowMapTextureSize:int, numberOfPS...
来源: laya_api 发布时间: 20170929