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Laya3.0_api(234) Laya_社区(164) Laya2.0_api(108) laya_api(58) Laya2.0_文档(19) Laya3.0_文档(14) Laya_示例(2) Laya2.0_示例(1)
...ram ignore 是否忽略。 */ public static function setLayerCollision(layer1:Layer, layer2:Layer, collison:Boolean):void { _layerCollsionMatrix[layer1.number][(Layer.maxCount - 1) - layer2.number] = collison; } 自己开...
来源: Laya_社区 发布时间: 20180522
...ng Inherited from Node.tag Defined in laya/display/Node.ts:62 节点标签 Static WORLDINVERTFRONT WORLDINVERTFRONT: number Inherited from RenderableSprite3D.WORLDINVERTFRONT Defined in laya/d3/core/Sprite3D.ts:31 Accessors active get active(): boolean set active(value: boolean): void Inherited from...
来源: Laya3.0_api 发布时间: 20231115
...earRes后,并不能真正释放资源的bug demo: class NewTest { public static url: string = "333.json"; private loadedMap; constructor() { this.loadedMap = Laya.Loader["loadedMap"]; Laya.init(720, 1280, Laya.WebGL); Laya.Stat.show(0,0); Laya.stage.alignH = "center"; Laya.stage.alignV = "middle...
来源: Laya_社区 发布时间: 20181018
...化成小写 于是就在下面数组中找不到对应类。报错 public static var _classMap:Object = {'Sprite': 'laya.display.Sprite', 'Text': 'laya.display.Text','animation': 'laya.display.Animation', 'Animation': 'laya.display.Animation', 'Skeleton': 'laya.ani.bone.Skeleton', 'Particle2D': 'la...
来源: Laya_社区 发布时间: 20180312
...chManager._oldArr=[]; TouchManager._newArr=[]; TouchManager._tEleArr=[]; __static(TouchManager, ['I',function(){return this.I=new TouchManager();} ]); return TouchManager; })() 这段代码,我如果把 增加一个 && !this._event._stoped 的判断 对其他地方会有影响吗? for (i...
来源: Laya_社区 发布时间: 20180529
...; gl_FragColor=albedoTextureColor; }`; ``` > 初始化Shader ```typescript static initShader() { //所有的attributeMap属性 var attributeMap = { 'a_Position': Laya.VertexMesh.MESH_POSITION0, 'a_Normal': Laya.VertexMesh.MESH_NORMAL0, 'a_Texcoord0': Laya.VertexMesh.MESH_TEXTURECOORDINATE0 }; //所...
来源: Laya2.0_文档 发布时间: 20210714
...ng Inherited from Node.tag Defined in laya/display/Node.ts:62 节点标签 Static WORLDINVERTFRONT WORLDINVERTFRONT: number Inherited from RenderableSprite3D.WORLDINVERTFRONT Defined in laya/d3/core/Sprite3D.ts:31 Accessors active get active(): boolean set active(value: boolean): void Inherited from...
来源: Laya3.0_api 发布时间: 20231115
...ng Inherited from Node.tag Defined in laya/display/Node.ts:62 节点标签 Static WORLDINVERTFRONT WORLDINVERTFRONT: number Inherited from RenderableSprite3D.WORLDINVERTFRONT Defined in laya/d3/core/Sprite3D.ts:31 Accessors active get active(): boolean set active(value: boolean): void Inherited from...
来源: Laya3.0_api 发布时间: 20231115
...cene_role/role.lh", Handler.create(_instance, OnCreateComplete1)); private static function OnCreateComplete1():void{ trace("complete load role"); var sprite3D:Sprite3D = Laya.loader.getRes("laya_assert/LayaScene_role/role.lh"); mainScene.addChild(sprite3D); } 上面是我加载的代码。mainScene...
来源: Laya_社区 发布时间: 20181117
...ng Inherited from Node.tag Defined in laya/display/Node.ts:62 节点标签 Static WORLDINVERTFRONT WORLDINVERTFRONT: number Inherited from RenderableSprite3D.WORLDINVERTFRONT Defined in laya/d3/core/Sprite3D.ts:31 Accessors active get active(): boolean set active(value: boolean): void Inherited from...
来源: Laya3.0_api 发布时间: 20231115